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FENRIS Edit

Sir Johnathan Neville/The Fenris Wolf

PL: 10; Size: Large; Init: +7, Defense 19/12; Run 60, Leap 30; Melee +7 (9/S Punch), Melee +7 (11/L Claws & Fangs); SV: Damage +9 [5], Fortitude +9, Reflex +7, Will +4; Str 18 (+9), Dex 14 (+7), Con 18 (+4), Int 12 (+1), Wis 18 (+4), Cha 10 (0)

SKILLS: Climb +11, Hide +3, Intimidate +14, Listen +14, Move Silently +7, Search +11, Sense Motive +14, Spot +14, Survival +14, Swim +9.

FEATS: All-Out Attack, Detect (Supernatural), Durability, Endurance, Heroic Surge, Identity Change

POWERS:

Werewolf Form (Source: Mystical)

Super-Senses [10] (Scent; Ultra-Hearing)

Growth [5]; Super-Dexterity; Running (PS: Leaping)

Damage Reduction [5]; Flaw: Not vs. Silver; Rage Boost; Regeneration

Natural Weapons [2]

WEAKNESS: Disturbing (-5 bluff / diplomacy)


SIR JOHNATHAN NEVILLE PL: 7, Init: +2, Def 16/14; Speed 20; Melee +6 (2/S Punch, 4/S Cane), Ranged +6 (4/L Pistol); SV: Damage +1, Fortitude +1, Reflex +2, Will +6; Str 14 (+2), Dex 14 (+2), Con 12 (+1), Int 16 (+3), Wis 18 (+4), Cha 16 (+3) SKILLS: Bluff +11/8, Concentration +6/2, Demolitions +8/5, Diplomacy +11/4, Disguise +7/2, Escape Artist +6/4, Forgery +8/5, Gather Info +11/8, Innuendo +9/2, Intimidate +8/3, Know: Law +7/4, Listen +5/1, Open Lock +8/6, Prof: Detective +9/5, Read Lips +7/4, Sci: Forensics +5/2, Search +11/8, Sense Motive +12/8, Sleight/Hand +6/2, Spot +5/1

FEATS: Connected, Diehard, Expertise, Fame, Iron Will, Master Plan, Stealthy, Surprise Strike, Tainted Network, Word on the Street.

EQUIPMENT: Silver-headed Cane [+2].

WEAKNESS: Disabled (lame) (-10 speed, -5 to movement skill checks) (-5) Transformation (will save dc 15 (+1/round) or transform) (-10)

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