Biscuit the Watcher

Biscuit is the Watchdragon for a tribe of frost giants led by a Jarl, but actually controlled by a handful of worshipers of the Cyronax(elemental prince of cold). This group calls themselves the Lords of Uttercold. The giants treat him like a dog, alternating kicks with affecion and treasure. He wears the studded leather most of the time, as it is not designed to be removed by claws.

It is Biscuits job to provide warning, but stay out of the fight; He will immediatly flee into the giants caves using fog to cover his retreat. He will return well behind a patrol of giants, supposedly sticking around to point out unseen foes. If he suffers further attacks he will flee again. Biscuit will whimper and beg if cornered and offer to watch for the attackers instead of the giants. He has a cringing manner and looks like a kicked puppy when wounded. He dislikes his beserk brother Redick, who is also a slave of the lords of Uttercold.

Biscuit CR 9
Male Young Adult White Dragon Ranger 1
CE Large Dragon (cold)
Init +4;(reroll 1/day) Senses Listen +22, Spot +22, favored enemy humans +2; Blindsense 60 ft.; Darkvision 120 ft. blindfight,
Languages Common, Draconic

AC 28, touch 9, flat-footed 29 (-1 size, +14 natural, +5 armor)
hp 143 (15d12+1d8+48 HD)
Immune cold, Magical sleep and paralysis effects
Fort +14, Ref +11, Will +9
Weakness fire

Spd 60 ft., burrow 30 ft., fly 200 ft. (poor)
Melee bite +18 (2d6+4) and claws +13/+13 (1d8+2) and wings +13/+13 (1d6+2) and tail slap +13 (1d8+7)
Base Atk +16; Grp +24
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Combat Gear: +2 studded leather armor
Atk Options Power Attack, favored enemy humans +2
Special Actions breath weapon

Abilities Str 19 (+5), Dex 10 (+0), Con 17 (+3), Int 8 (+1), Wis 11(+1), Cha 10 (+1)
SQ low-light vision
Feats : Alertness, Track(b), blind fighting, improved initiative, PA, Hover, Danger Sense(ComAdv)
Skills Spot+22 Listen+22, Search+10, Hide+14 MS+14, Swim+20, Survival +11

Breath Weapon (Su): 40 ft. cone, 5d6 cold, Reflex DC 20 half.