The Shifter race and the Eldeen Rangers appear in the Eberron Campaign Setting.

Vilina is an Eldeen Ranger in service to Valfin (human druid 5) of the Ashbound. She is less even-tempered than him, and if violence breaks out with player characters, it is likely she will cause it.

Vilnia (female shifter ranger 3): Medium humanoid (shapechanger); HD 3d8+3; hp 16; Init +3; AC 17 (+3 Dex, +4 armor); Spd 30 ft; BAB +3; Grap +4; Atk +4 melee (1d8+1/19-20 longsword), +7 ranged (1d8+2/x3 masterwork composite longbow and +1 arrow); Full Atk +4 melee (1d8+1/19-20 longsword) or +5/+5 ranged (1d8+2/x3 masterwork composite longbow and +1 arrows); SQ favored enemy, longstride shifter, low-light vision, wild empathy; AL N; SV Fort +4, Ref +6, Will +3; Str 12, Dex 17, Con 13, Int 8, Wis 14, Cha 6.

Skills & Feats: Balance +5, Climb +3, Handle Animal +1, Hide +6, Jump +3, Knowledge (nature) +5, Listen +5, Move Silently +6, Ride +6, Spot +5, Survival +8; Endurance, Point Blank Shot, Precise Shot, Rapid Shot, Track.

Languages: Common.

Favored Enemy (arcane spellcasters): Vilnia has a +2 on Bluff, Listen, Sense Motive, Spot and Survival checks when using these skills against arcane spellcasters. Likewise, she has a +2 bonus on weapon damage rolls against arcane spellcasters.

Shift: Vilnia can shift once a day for 4 rounds. While shifting, she has the following stats: Init +4; AC 18 (+4 Dex, +4 armor); Spd 40 ft; Atk +4 melee, +8 ranged (1d8+2/x3 longbow); Full Atk +6/+6 ranged (1d8+2/x3 longbow); Ref +7; Dex 19. Balance +6, Hide +7, Move Silently +7, Ride +7.

Wild Empathy: Vilnia has a +1 bonus when trying to modify the attitude of animals.

Equipment: mithril shirt, masterwork composite longbow (+1 strength bonus), quiver with 20 +1 arrows, longsword, knife, potion of cat’s grace, potion of cure moderate wounds, 300 gp.