This NPC is based on the child template here . Before adjustments, its ability scores are Str 8, Dex 9, Con 10, Int 11, Wis 12, Cha 13.
Half-Elven Child CR 1/8
TN Small Humanoid (Elf, Human)
, Senses ; ; low-light vision
Languages Common, Elven
AC 10, touch 10, flat-footed 10 (-1 Dex, +1 size)
hp 1 (HD)
Immune sleep effects
+2 vs. enchantments
Spd 15 ft.
Melee -4 unarmed (1d2-4 nonlethal; provokes attacks of opportunity)
Abilities, , , , ,
Skills Diplomacy +5, listen +1, search +1, sense motive +4, spot +1
Possessions Children's clothes, 1d8 cp
This child is destined to become a negotiator or go-between, the half-elven stereotype. Note that the commoner has neither Diplomacy or Sense Motive as class skills; highly talented diplomats (such as royal ambassadors) are likely to be experts. Children aiming towards different jobs are likely to have different skills, feats, and attribute distribution, but since the details of children are unlikely to come into play, this stat block may easily be substituted for any half-elven child.