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Note: This article uses material from Lords of Madness and Spell Compendium, as well as non-SRD material from "Monster Manual".

Ton'ang is an advanced Beholder (15 Hit Dice) with 8 levels in Sorcerer. His spell list consists entirely of spells without Somatic components. Due to his extra hit dice and levels, he gains three additional ability points and four additional feats. For abilities, he has +1 WIS (16) and +2 CHA (17). For feats, he has the following: Lightning Reflexes, Focused Antimagic, Skilled Telekinetic, and Metaray (the last three are on p.45 of "Lords of Madness"). I also replaced his "Improved Initiative" with "Combat Casting" after a playtesting fiasco.

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Ton'ang    CR 18

Beholder Sorcerer 8

LE Large Aberration

Init +2, Senses Listen +20; Spot +26; Darkvision 60 ft.

Languages Beholder, Common


AC 26, touch 11, flat-footed 24 (Size -1, Dex +2, Natural +15)

hp 170 (15d8+60 plus 8d4+32 HD)

Fort +13, Ref +11, Will +20


Spd 5 ft., Fly 20 ft.

Melee Bite +9 (2d4)

Ranged Eye Rays +16 ranged touch

Base Atk +15; Grp +19

Space 10 ft.; Reach 5 ft.

Special Actions Eye Rays (+16 ranged touch, DC 20)

Class Spells Prepared (CL 8): (6/7/7/6/3)


Abilities Str 10 (+0), Dex 14 (+2), Con 18 (+4), Int 17 (+3), Wis 16 (+3), Cha 17 (+3)

SQ All-around vision, Antimagic Cone, Darkvision 60', Flight

Feats Alertness(B), Combat Casting, Flyby Attack, Great Fortitude, Iron Will, Lightning Reflexes, Focused Antimagic, Skilled Telekinetic, Metaray

Skills Bluff +6, Concentration +15, Hide +16, Knowledge (Arcana) +28, Knowledge (Dungeoneering) +6, Move Silently +5, Search +25, Spellcraft +16, Survival +5 (+7 tracking)

Created by Jim Seymour.

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