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GoombaThis character was designed as part of a group of NPCs; you're welcome to use them separately, though parts of the description or combat strategies listed below may assume that this character is used together with their allies. You can find more information about them and their allies as a group on this page.

Each of these dark-skinned men stand a half a head taller than most other humans, and wear their heads bare of hair, as is customary for the nomadic tribes of the jungles. Unlike the standard attire for the native peoples, they wield magic longswords, which are very rare. What's more they wear them with such confidence that it's clear that they are expert in fighting with them.

Tigerpaw Guard    CR 7

Human Fighter 7

LG Medium Humanoid (Human)

Init +2, Senses Listen +2; Spot +2


AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)

hp 49 (7d10+7 HD)

Fort +5, Ref +2, Will +2


Spd 20 ft. (in armor; 30 ft. normally)

Melee greatsword +12/+7 melee (2d6+5 19-20/×2 plus 1d6 fire damage)

Base Atk +7; Grp +10

Special Actions Dodge, Mobility, Power Attack, Improved Bullrush, Spring Attack


Abilities Str 17 (+3), Dex 15 (+2), Con 12 (+1), Int 12 (+1), Wis 10 (+0), Cha 10 (+0)

Feats Dodge, Mobility, Power Attack, Improved Bullrush, Spring Attack, Weapon Focus (Greatsword), Weapon Specialization (Greatsword)

Skills Appraise +1, Balance +2, Bluff +0, Climb +5, Concentration +1, Craft (Blacksmithing) +3, Craft (Bowmaking) +3, Craft (Carpentry) +3, Craft (Leatherworking) +5, Craft (Untrained) +1, Craft (Weaponsmithing) +3, Diplomacy +0, Disguise +0, Escape Artist +2, Forgery +1, Gather Information +0, Handle Animal +2, Heal +0, Hide +2, Intimidate +8, Jump +7, Move Silently +2, Ride +6, Search +1, Sense Motive +0, Survival +0, Swim +3, Use Rope +2

Possessions Flaming Burst Greatsword +1 (18,350 gp50 gp (sword) + 300 gp (masterwork) + 18,000 gp (+3 Enh.); 8 lbs.), Hide Armor +2 (4,165 gp15 gp (base) + 150 gp (masterwork) + 4000 gp (+2 Enh.); AC bonus: 5)


Environment Jungles

Organization Solitary, Patrol (2-3), or Guard (10)

Treasure standard

Advancement by character class

The Tiger Warriors are the inner circle of protection for the natives' chieftain. They get their position through trials and contests, so are the best warriors in the village, save the chieftain himself.

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