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The Whip PL 12 (180PP)

Init +4; 30ft (Run); Defense 24/20 (10 Base, 4 Dex); BAB +10; +15 Melee (14S/L Whip), +14 Ranged; SV Dmg +7 (10 Deflection), Fort +7, Ref +6, Will +6; Str 18, Dex 18, Con 20, Int 18, Wis 18, Cha 16 (Total 98PP)

Skills: Acrobatics 5/+9, Balance 2/+6, Computer 3/+7, Survival 2/+6, Move Silently 4/+8 (Total 16PP)

Feats: Attack Focus (Whip), Expertise, Lightning Reflexes, Toughness, Iron Will, Great Fortitude, Quick Draw, Power Attack (16PP)

Powers:

Whip [Weapon] +10 (Source: Technology; Extras: Penetrating, Deflection, Elasticity [2]; Power Stunts: Snare, Suffocate, Duel Damage, Fatigue, Stun, Improved Disarm, Improved Trip, Take Down Attack, Rapid Take Down) (Cost 3 / Total 32+18PP)

First Edition - Powerline

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