Tarsk, male Gnoll Marshal 4; CR 5; Size M (7'6", 300lbs); HD 2d8+4d8+18; hp 48; Init -1 (Dex); Spd 25’; AC 25 (+10 Plate, +5 Aura); BAB/Grapple +4/+7; Attack +7 melee (halberd); AL CE; SV Fort +10, Ref +0, Will +5; Str 16, Dex 8, Con 16, Int 8, Wis 13, Cha 16.

Skills & Feats: Listen +3, Spot +4, Bluff +6, Diplomacy +8, Sense Motive +8, Intimidate +6; Daunting Presence, Negotiator, Power Attack.

Daunting Presence (30', 1 opponent, DC 15 Will or be Shaken for 10 min), Negotiator, Power Attack.

Auras: (Bonus to allies, including self, within 60'): Art of War: +3 to disarm, bull rush, sunder; Motivate Strength: +3 to strength checks; Motivate Urgency: +5'/rnd.

Grant Move 1/day (Any and all allies within 30', but not self, get an immediate extra move)

Possessions: Cloak of Charisma +2, Full Plate +1, Halberd, Potion of Cure Moderate Wounds, 240 gp.

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