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Star Knight Real Name: John Daniel "J. D." Wilder

PL 12; PP 180; HP 6

Abilities: [21 pp] Str 14, Dex 12, Con 12, Int 14, Wis 14, Cha 15

Saves: Dmg +1 (10 Armor), Fort +1, Ref +1, Will +4 (2 + 2 Iron Will)

Combat: [40 pp] Attack: Melee: +10 (+12S Punch), Ranged +10 (+10S Energy Blast) Defense: 20/18 Init: +1; Run: 30/60/120, Fly: 50/100/204,800, Space: 512c;

Skills: [35 pp] Bonuses: Str +2, Dex +1, Con +1, Int +2, Wis +2, Cha +2 Computers +7 (3), Diplomacy +6 (4), Gather Information +5 (2), Knowledge (Galaxy) +5 (3), Listen +6 (4), Profession (Scientist) +5 (3), Science (Archeology) +9 (5), Sense Motive +6 (4), Spot +6 (4), Taunt +5 (3)

Feats: [22 pp] Aerial Combat, Attack Focus (Energy Blast), Connected, Dodge, Fame, Heroic Surge, Inspire, Iron Will, Leadership, Power Attack, Talented (Computers and Science)

Equipment: [77 pp] Star Knight Armor [Armor +10; Extras: Energy Blast (light), Flight, Immunity, Super-Strength; Power Stunts: Darkvision, Radio Hearing, Radio Broadcast, Space Flight, Super-Flight; Flaw: Device; Source: Super-Science; Cost: various pp; Total: 77 pp]

Weakness: [15 pp] Naive (Moderate), Quirk (Code of the Star Knights)

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