Space Cowboy PL 15

Init +11 (Dex + Improved Init); Defense 32 (20 flat-footed); Spd 30 ft; Atk +17 melee (+2S, unarmed), +21 ranged (+10L/S, Plasma Pistol); SV Dmg +2, Fort +2, Ref +13, Will +3; Str 14, Dex 20, Con 14, Int 15, Wis 16, Cha 11.

Skills: Acrobatics +12, Pilot +12, Search +6, Spot +11.

Feats: Accurate Attack, Ambidexterity, Attack Focus (Ranged), Dodge, Evasion, Expertise, Far Shot, Imp. Critical, Imp. Initiative, Imp. 2 Weapon Fighting, Infamy, Instant Stand, Lightning Reflexes, Move-by Attack, Multishot, Point Blank Shot, Precise Shot, Quick Draw, Rapid Shot, Ricochet Attack, Two-Weapon Fighting.

Powers: Weapon (Ranged) +10 [Extras: Autofire, Two Guns; Flaws: Full Effect; Stunts: Dual Damage; Source: Super Science; Cost: 2pp; Total: 22pp], Deflection +10 [Extras: Deflect Others, Rapid, Deflect Bonus (+2); Flaws: Only When Using Weapon Power, Ranged Attacks Only; Source: Extreme Training; Cost: 3pp; Total: 30pp], Super-Dexterity +6 [Source:Alien; Cost: 4pp; Total: 24pp], Telescopic Sense +2 [Source: Alien; Cost: 1pp; Total: 2pp], Super Senses +4 [Flaws: Sight Only; Source: Alien; Cost: 1pp; Total: 4pp] Total PL (PP): 15 (225)

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