Note: Sorin here has a few spells from the Forgotten Realms Campaign Setting in her Spellbook but not prepared.

Sorin Macer CR 14Edit

Female human wizard 14
NE Medium humanoid
Init +3; Senses Listen +0, Spot +0
Languages Common, Draconic

AC 21, touch 15, flat-footed 18
hp 58 (14 HD)
Resist fire 10
Fort +8, Ref +9, Will +11

Spd 30 ft.
Melee +1 silver dagger +8/+3 (1d4+1/19–20)
Ranged touch +10 (as spell)
Base Atk +7; Grp +7
Combat Gear necklace of fireballs type VI
Spells Prepared (CL 14th)

7th—finger of death (DC 21 Fort), reverse gravity (DC 23 Reflex)
6th—disintegrate (2, DC 22 Fort), summon monster VI
5th—baleful polymorph (2, DC 21 Fort), dominate person (DC 19 Will)
4th—enervation (2, DC 18), greater invisibility (2), stoneskin
3rd—dispel magic (3), displacement, fly
2nd—Melf's acid arrow (4), web
1st—mage armor (already cast), magic missile (3), shield
0—detect magic, read magic (3)

Str 10, Dex 16, Con 14, Int 18, Wis 10, Cha 12
SQ summon familiar
Feats Combat Casting, Craft Wondrous Item, Greater Spell Focus (transmutation), Heighten Spell, Scribe Scroll, Spell Focus (transmutation), Spell Mastery (magic missile, dominate person, fly, greater invisibility), Spell Penetration, Still Spell
Skills Concentration +19 (+23 casting defensively), Escape Artist +11, Knowledge (arcana) +21, Knowledge (the planes) +21, Open Lock +5, Spellcraft +21, Tumble +8
Possessions combat gear, +1 silver dagger, amulet of natural armor +2, ring of protection +2, minor ring of fire resistance, cloak of resistance +2, robe of bones, spellbook, 178 gp
Spellbook All spells prepared plus: 0—all; 1st—alarm, comprehend languages, mount, unseen servent; 2nd—Agganazzar's scorcher, Snilloc's snowball swarm; 3rd—magic circle against good; 4th—mass enlarge person, thunderlance; 5th—wall of stone; 6th—mass bull's strength, guards and wards, mass cat's grace; 7th—Mordenkainen's sword