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Sandy, farmer's daughter (child)

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Sandy is built using the "child" template here.[[1]] Before ability adjustments, Sandy has the following ability scores: Str 9, Dex 8, Con 11, Int 10, Wis 12, Cha 13.

Sandy McGee
CR 1/8
Female Commoner ½
N Small Humanoid
Init -2 Senses Listen +0, Spot +0
Languages Common


AC 9, touch 9, flat-footed 9
hp 1(½d4-1)
Fort -1, Ref -2, Will +0


Speed 15 ft. (3 squares)
Melee Unarmed strike -2 (1d2-3 nonlethal, provokes attacks of opportunity)
Base Atk +0, Grp -7


Abilities Str 4, Dex 7, Con 8, Int 9, Wis 11, Cha 12
Feats Endurance
Skills Handle animal +5, Profession: Farmer +2, Ride +0
Posessions Chalk, 3 flowers, kitty treats, dirt under fingernails

Contents

[edit] Personality and Notes

Sandy is the sweet eight-year-old daughter of Bubba, an adult farmer, and the master of her pet cat Mr. Mittens. Sandy will be taking over the farm when her time comes, but until then, she's but a wide-eyed little girl, who often wanders the town picking flowers and giving them to people she likes.

Sandy is well-liked within the village for her adorable antics and cheery disposition. Though she's picked up some farming ability in her short life, she spends most of her time wandering on her own - she's been told to stick to crowds, and the townspeople stick together enough not to allow anything to happen to her. Due to her Endurance feat, Sandy is able to wander all day, only coming home to the traditional commoner meal of bread and water or to play with Mr. Mittens.

[edit] Combat

Sandy will fight other children if sufficiently angered, but stays away from real combat. If combat does erupt, she will attempt to run, or cry in a corner if she is unable to get away. If cornered, she will flail impotently with her tiny fists.

Also, involving little kids in fights? What the hell is wrong with you?

[edit] Plot Hooks

Missing Person: As it turns out, depending on the small-town friendliness to protect your unsupervised child is incredibly stupid. Sandy has been taken prisoner by either some depraved lunatic or a wandering band of monstrous humanoids. The PCs must find Sandy, along with any other captured children, and get her back. The McGees are poor, but will repay them however they can.

[edit] Adaptation

Sandy can be used for a stand-in for almost any human child. If the child is not of a farmer, the skills can be adjusted, but they're unlikely to come into play anyway.



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