Sample Mature Adult Black Dragon
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Iejirvirlym (Blood-Thief) fancies himself a king in his own right, ruling over a tribe of faeries gone bad, who steal gold for him and do mischief in his name. He demands sacrifice though, and feasts upon the blood of his own servants, who desperately seek to capture others to take their place. Innocents are most preferred for Iejirvirlym's tastes.
Iejirvirlym CR 14
Male Mature Adult Black Dragon
CE Huge Dragon (Water)
Init +0; Senses Listen +24, Spot +24; Darkvision 120 ft., Blindsense 60 ft.
Aura Frightful presense (210 ft., DC 23)
Languages Draconic
AC 29, touch 8, flat-footed 29 (–2 size,+21 natural)
hp 253 (22d12+110 HD); DR 10/magic
Immune Sleep, Paralysis, Acid; SR 21
Fort +18, Ref +13, Will +15
Weakness None
Spd 60 ft., Fly 150 ft. (poor), Swim 60 ft.
Melee Bite +28 (3d8+8), Claws +26/+26 (2d6+4), Wings +26/+26 (1d8+4), Tail Slap +26 (2d6+12)
Base Atk +22; Grp +38
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Atk Options Quickened Breath Weapon (100 ft. line of acid, 14d4 DC 26), Crush (15'x15', small or smaller, 2d8+12, DC 26 or pin), Flyby Attack, Improved Snatch
Special Actions Corrupt Water, Hover
Sorcerer Spells Known (CL 5): (6/7/5) 0- Arcane Mark, Dancing Lights, Detect Magic, Ghost Sound, Ray of Frost, Resistance; 1st- Magic Missile, Ray of Enfeeblement, Shield, True Strike; 2nd- Bull's Strength, Web
Spell-like Abilities (CL 7): 3/day—darkness (radius 70 ft.)
Abilities Str 27, Dex 10, Con 21, Int 14, Wis 15, Cha 14
SQ Water Breathing
Feats Flyby Attack, Hover, Improved Natural Attack (Bite), Improved Snatch, Multiattack, Power Attack, Quicken Breath, Snatch
Skills Bluff +9, Concentration +27, Diplomacy +26, Hide -1, Intimidate +26, Knowledge (Nobility and Royalty) +7, Move Silently +22, Search +24, Spellcraft +13, Swim +21
Variants

