Sample Great Wyrm Black Dragon
From d20 NPC Wiki
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While half-dragons are generally rare, but not in the lineage of Onyxtaliff. Now that age has mellowed him out a bit, his life goal is that everyone should have the chance to be like him, and spends special time on the 'less fortunate' lizards of the world; namely giant crocodiles. Onyxtaliff's lair is patrolled and manned by a veritable army of half-dragon giant crocodile offspring. Perhaps getting a dose of black dragon blood into their lineage will help these crocodile evolve, and maybe not; though Onyxtaliff will have to extend his already lengthy lifetime in order to reap any rewards from his 'experimentation' with the gene pool.
Onyxtaliff CR 22
Male Great Wyrm Black Dragon
Chaotic Evil Gargantuan Dragon (Water)
Init +0, Senses Listen +21; Spot +45; Blindsense 60 ft.; Darkvision 120 ft.
Aura frightful presence (360-ft. radius, HD 36 or fewer, Will DC 33 negates)
Languages Draconic
AC 42, touch 6, flat-footed 42 (-4 size, +36 natural)
hp 536 (37d12+296 HD); DR 20/magic
Immune Magical sleep and paralysis effects, acid; SR 30
Fort +28, Ref +20, Will +29
Spd 60 ft., fly 200 ft. (poor), swim 60 ft.
Melee bite +46 (4d6+13), claws +45/+45 (2d8+6), wings +44 (2d6+6), and tail slap +44 (2d8+19)
Base Atk +46; Grp +62
Space 20 ft. ft.;Reach 15. ft (20 ft. with bite)
Special Actions breath weapon, charm reptiles, corrupt water, crush, darkness, rend, snatch, tail sweep
Spell-like Abilities (CL 15 (save DC 15 + spell level)): 3/day – insect plague, 1/day – plant growth
Abilities Str 37 (+13), Dex 10 (+0), Con 27 (+8), Int 20 (+5), Wis 21 (+5), Cha 21 (+5)
SQ low-light vision, water breathing
Feats Awaken Spell Resistance, Blind Fight, Epic Will, Flyby Attack, Improved Maneuverability, Multiattack, Power Attack, Quicken Breath, Rend, Shape Breath, Snatch, Weapon Focus (Claw), Wingover
Skills Bluff +45, Concentration +24, Diplomacy +49, Hide +4, Intimidate +47, Knowledge (arcana) +45, Knowledge (nature) +45, Move Silently +40, Search +45, Sense Motive +21, Spellcraft +27, Swim +37
Spellbook as 15th level sorcerer (6/8/7/7/7/7/6/4; save DC 15 + spell level)
0 – arcane mark, dancing lights, detect magic, ghost sound, mage hand, prestidigitation, ray of frost, read magic, resistance
1 – burning hands, magic missile, shield, shocking grasp, true strike
2 – cat's grace, darkness, fog cloud, minor image, shatter
3 – dispel magic, haste, stinking cloud, vampiric touch
4 – bestow curse, enervation, greater invisibility, phantasmal killer
5 – animal growth, cloudkill, feeblemind, hold monster
6 – acid fog, circle of death, greater dispel magic
7 – insanity, power word stun
Breath Weapon (Su): 120-ft. line (60-ft. cone if shaped), 24d4 acid, Reflex DC 36 half.
Charm Reptiles (Sp): 3/day – as mass charm monster, but only works on reptilian animals; the dragon can communicate with charmed reptiles as if using speak with animals. Caster level 15th.
Corrupt Water (Sp): 1/day – spoil up to 10 cubic ft. of water or liquids containing water; range 360 ft.; Will DC 33 negates.
Crush (Ex): Area 20 ft. by 20 ft.; Medium or smaller opponents take 4d6+19 points of bludgeoning damage, and must succeed on a DC 36 Reflex save or be pinned.
Darkness (Sp): 3/day – as darkness but 120-ft radius. Caster leve l5th.
Frightful Presence (Ex): 360-ft. radius, HD 36 or fewer, Will DC 33 negates.
Rend (Ex): Extra damage 4d8+19.
Snatch (Ex): Against Medium or smaller creatures, bite for 4d6+13/round, or claw for 2d8+6/round.
Tail Sweep (Ex): Half-circle 30 ft. in diameter, Small or smaller opponents take 2d6+19 points of bludgeoning damage, Reflex DC 36 half.

