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DragonThis dragon NPC is part of a larger repository attempting to create a sample, un-classed, dragon of each age category for each dragon race in the WotC rulebooks. View all Sample Dragons here.
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A hermit with claws, Kerrhylondek's age has taught him well; taught him that what he desires most is to be left alone to admire his horde, and that retreat may appear to be a sign of weakness, is truly the ability to allow your enemy to make mistakes.

Kerrhylondek    CR 19

M Black Dragon

CE Huge Dragon (Water)

Init +4, Senses Listen +37; Spot +37; Blindsense 60 ft.; Darkvision 120 ft.

Aura frightful presence (300 ft. radius, HD 30 or fewer, Will DC 28 negates)

Languages Draconic


AC 38, touch 8, flat-footed 38 (-2 size, +30 natural)

hp 387 (31d12+186 HD); DR 15/magic

Immune Magical sleep and paralysis effects, acid; SR 25

Fort +23, Ref +17, Will +20


Spd 60 ft., fly 150 ft. (poor), swim 60 ft.

Melee bite +40 (2d8+11), claws +36/+36 (2d6+5), wings +35/+35 (1d8+5), and tail slap +35 (2d6+16)

Base Atk +40; Grp +50

Space 15 ft. ft.; Reach 10 ft. (15 ft. with bite)

Special Actions breath weapon, crush, improved snatch, rend

Sorcerer Spells Known (CL11; save DC 13 + spell level)

5th (4/day) — cloudkill, hold monster

4th (6/day) — black tentacles, polymorph

3rd (7/day) — dispel magic, gust of wind, vampiric touch

2nd (7/day) — darkness, detect thoughts, fog cloud, summon swarm

1st (7/day) — burning hands, magic missile, shield, shocking grasp, true strike

Cantrips (6/day) — arcane mark, dancing lights, detect magic, ghost sound, mage hand, ray of frost, read magic, resistance

Spell-like Abilities (CL 11): 3/day–insect plague, darkness (100 ft.); 1/day–plant growth, corrupt water


Abilities Str 33 (+11), Dex 10 (+0), Con 23 (+6), Int 16 (+3), Wis 17 (+3), Cha 16 (+3)

SQ low-light vision, water breathing

Feats Clinging Breath, Combat Reflexes, Flyby Attack, Improved Initiative, Improved Snatch, Power Attack, Rend, Snatch, Snatch and Swallow, Weapon Focus (claw), Wingover

Skills Bluff 14, Concentration +19, Diplomacy +18, Hide +5, Intimidate +39, Knowledge (arcana) +16, Knowledge (local) +16, Knowledge (nature) +16, Move Silently +34, Search +37, Spellcraft +22, Swim +32


Breath Weapon (Su): 100 ft. line, 20d4 acid, Reflex DC 31 half

Corrupt Water (Sp): spoil up to 10 cubic ft. of water or liquids containing water; range 300 ft.; Will DC 28 negates.

Crush (Ex): Area 15 ft. by 15 ft.; Small or smaller opponents take 2d8+16 points of bludgeoning damage, and must succeed on a DC 31 Reflex save or be pinned.

Frightful Presence (Ex): 300 ft. radius, HD 30 or fewer, Will DC 28 negates

Improved Snatch (Ex): Against Medium or smaller creatures, bite for 2d8+11/round or claw for 2d6+5/round.

Rend (Ex): Extra damage 4d6+16.

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