A hermit with claws, Kerrhylondek's age has taught him well; taught him that what he desires most is to be left alone to admire his horde, and that retreat may appear to be a sign of weakness, is truly the ability to allow your enemy to make mistakes.
Kerrhylondek CR 19
CE Huge Dragon (Water)
, Senses ; ; Blindsense 60 ft.; Darkvision 120 ft.
Aura frightful presence (300 ft. radius, HD 30 or fewer, Will DC 28 negates)
AC 38, touch 8, flat-footed 38 (-2 size, +30 natural)
hp 387 (HD); DR 15/magic
Immune Magical sleep and paralysis effects, acid; SR 25
Spd 60 ft., fly 150 ft. (poor), swim 60 ft.
Melee bite( ), claws ( ), wings ( ), and tail slap ( )
Space 15 ft. ft.; Reach 10 ft. (15 ft. with bite)
Special Actions breath weapon, crush, improved snatch, rend
Sorcerer Spells Known (CL11; save DC 13 + spell level)
5th (4/day) — cloudkill, hold monster
4th (6/day) — black tentacles, polymorph
3rd (7/day) — dispel magic, gust of wind, vampiric touch
2nd (7/day) — darkness, detect thoughts, fog cloud, summon swarm
1st (7/day) — burning hands, magic missile, shield, shocking grasp, true strike
Cantrips (6/day) — arcane mark, dancing lights, detect magic, ghost sound, mage hand, ray of frost, read magic, resistance
Spell-like Abilities (CL 11): 3/day–insect plague, darkness (100 ft.); 1/day–plant growth, corrupt water
Abilities, , , , ,
SQ low-light vision, water breathing
Feats Clinging Breath, Combat Reflexes, Flyby Attack, Improved Initiative, Improved Snatch, Power Attack, Rend, Snatch, Snatch and Swallow, Weapon Focus (claw), Wingover
Skills, , , , , , , , , , ,
Breath Weapon (Su): 100 ft. line,acid, Reflex DC 31 half
Corrupt Water (Sp): spoil up to 10 cubic ft. of water or liquids containing water; range 300 ft.; Will DC 28 negates.
Crush (Ex): Area 15 ft. by 15 ft.; Small or smaller opponents takepoints of bludgeoning damage, and must succeed on a DC 31 Reflex save or be pinned.
Frightful Presence (Ex): 300 ft. radius, HD 30 or fewer, Will DC 28 negates
Improved Snatch (Ex): Against Medium or smaller creatures, bite for/round or claw for /round.
Rend (Ex): Extra damage.