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Pai Ran uses rules from Oriental Adventures, Spell Compendium and the Players' Guide to Cydra. (The last can be found in chunks at the Cydra Yahoo group in the files section; most of the Cydra content Pai Ran uses from there are spells.)

PAI RAN-- CR 23
Ki-rin sorcerer 5
LG huge magical beast (air, extraplanar)
Init +11; Senses Listen +26, Spot +26; detect thoughts (always active)
Aura strong lawful and good
Languages Auran, Azaran, Celestial, Forinthian, Spirit Tongue; telepathy 100’


AC' 37, touch 15, flat-footed 30 (includes mage armor)
Hit Dice 12d10 + 5d4 + 119
SR 28
Fort +16, Ref +18, Will +21
Speed 60 ft. (12 squares), fly 120’ (good)


Melee Horn +25 and 2 hooves +17 or spell +22 touch
Ranged Spell +19 touch
Base Atk +14; Grp +32
Space 15 ft.; Reach 10 ft.
Combat Options Flyby Attack
Class Spells Known (CL 23, DC 19 + spell level):
10th level (1/day)- favors heightened sphere of ultimate destruction, prismatic spray or repulsion;
9th level (7/day)- prismatic sphere, sphere of ultimate destruction, time stop;
8th level (7/day)- ghostform, Marius’ sidestep, Otto’s irresistible dance;
7th level (7/day)- maze, prismatic spray, stun ray;
6th level (7/day)- disintegrate, poison web, repulsion;
5th level (8/day)- contact other plane, disrupt protections, lower resistance, wall of force;
4th level (8/day)- confusion, fire shield, ice storm, stoneskin;
3rd level (8/day)- displacement, fireball, lightning bolt, slow;
2nd level (8/day)- bull’s strength, knock, rainbow ray, resist energy, see invisibility;
1st level (9/day)- assess caster, expeditious retreat, greater mage hand, mage armor, magic missile;
0th level (6/day)- caltrops, dancing lights, detect magic, disrupt undead, open/close, prestidigitation, ray of frost, read magic, sonic snap.
Spell-like Abilities (CL 18): at will- astral projection, call lightning, control weather, etherealness, gaseous form, permanent image, wind walk; 1/day- permanent creation (OA pg. 171)

Str 30, Dex 25, Con 25, Int 19, Wis 33, Cha 29
Feats Blind-Fight, Craft Wondrous Item, Flyby Attack, Heighten Spell, Improved Initiative, Iron Will, Lightning Reflexes
Epic Feats Improved Spell Capacity
Skills Concentration +27, Knowledge (arcana, history, religion) +19, Listen +26, Sense Motive +26, Spellcraft +24, Spot +26
Possessions horseshoes of dexterity +6, periapt of sagacity (+6 wis and cha), sphere of protection +5 (orbits and gives shield bonus)


Links: the Cydra Yahoo site: http://games.groups.yahoo.com/group/cydra/ the Cydra wiki (inspired by this one): http://cydra.wikispaces.com/

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