Orc Cleric CR 5

Male Orc cleric 5
CE Medium humanoid (humanoid)
Init: +0
Languages: Orc

AC 13 (+3 Studded Leather); Flat-Footed: 13; Touch: 10
HP: 5d8 (22)
Saves: Fort +4, Ref +1, Will +6

Speed: 30 ft
Attack: Morningstar +3 melee (1d8) or Sling +3 ranged (1d4)
Full Attack: Morningstar +3 melee (1d8) or Sling +3 ranged (1d4)
Base Attack/Grapple: +3/+3
Cleric Domains: Death, Destruction
Cleric Spells Prepared (5/3+1+1/2+1+1/1+1):
0--(Save DC 12) Guidance (x2), Inflict Minor Wounds (x3)
1--(Save DC 13) Bane (DC 14), Command (DC 14), Doom, Entropic shield, Inflict light wounds
2--(Save DC 14) Death knell, Hold person (DC 15), Inflict moderate wounds, Sound burst
3--(Save DC 15) Bestow curse, Contagion

Abilities: Str 11, Dex 10, Con 10, Int 7, Wis 15, Cha 9
Special Qualities: Darkvision 60 ft, Light Sensitivity; Rebuke Undead
Feats: Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Brew Potion, Exotic Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency, Spell Focus (Enchantment).
Skills: Concentration +3, Craft (Other) +3, Hide +1, Move Silently +1
Possessions: 82 gp, 2 sp, 1 cp, Potion of lesser restoration, Scroll of darkness (div), Masterwork studded leather armor, Potion of blur, Masterwork silver dagger, Oil of darkness, Potion of invisibility, Potion of cure moderate wounds, Masterwork sling.