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Orc Barbarian 5

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Orc Barbarian 5
Medium Humanoid (Orc)

Hit Dice: 5d12+5 (43)
Initiative: +1
Speed: 40 ft
Armor Class: 17 (+6 breastplate+1, +1 dex) Touch 11, Flat-footed 17
Base Attack/Grapple: +5/+8
Attack: Greataxe+1 +10 melee (1d12+5/18-20) or javelin +6 ranged (1d6+3)
Full Attack: Greataxe+1 +10 melee (1d12+5/18-20) or javelin +6 ranged (1d6+3)
Space/Reach: 5 ft/5 ft
Special Qualities: Rage 2/day, Improved Uncanny Dodge, Trap Sense +1, Illiterate, Darkvision 60 ft, Light Sensitivity
Saves: Fort +5, Ref +1, Will -1

Abilities: Str 17, Dex 12, Con 12, Int 8, Wis 7, Cha 6
Skills: Climb +8 (+3 in armor), Listen +4, Survival +4, Intimidate +4
Feats: Weapon Focus (Greataxe), Power Attack
Languages: Orc
Challenge Rating: 5
Alignment: Often Chaotic Evil

CombatEdit

Improved Uncanny Dodge (Ex): At 5th level and higher, a barbarian can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least four more rogue levels than the target has barbarian levels.

Trap Sense (Ex): Gain a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps.

Rage (Ex): An Orc Barbarian 5 can rage twice per day. While raging, the following stats change for 6 rounds:

Hit Dice: 5d12+15 (53)
Armor Class: 15 (+6 Breastplate+1, +1 dex, -2 Rage)
Attack: Greataxe+1 +12 melee (1d12+7/18-20) or javelin +6 ranged (1d6+5)
Full Attack: Greataxe+1 +12 melee (1d12+7/18-20) or javelin +6 ranged (1d6+5)
Saves: Fort +7, Ref +1, Will +1
Abilities: Str 21, Dex 12, Con 16, Int 8, Wis 7, Cha 6
Skills: Cannot use Charisma-, Dexterity-, or Intellegence-based skills except for Balance, Excape Artist, Intimidate, and Ride.

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