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Orc Barbarian 3
Medium Humanoid (Orc)

Hit Dice: 3d12+3 (28)
Initiative: +0
Speed: 40 ft (30 ft. in breastplate)
Armor Class: 15 (+5 breastplate)
Base Attack/Grapple: +3/+6
Attack: Greataxe +7 melee (1d12+4 20/x3) or javelin +3 ranged (1d6+3)
Full Attack: Greataxe +7 melee (1d12+4 20/x3) or javelin +3 ranged (1d6+3)
Space/Reach: 5 ft/5 ft
Special Qualities: Rage 1/day, Uncanny Dodge, Trap Sense +1, Illiterate, Darkvision 60 ft, Light Sensitivity
Saves: Fort +4, Ref +1, Will -1
Abilities: Str 17, Dex 11, Con 12, Int 8, Wis 7, Cha 6
Skills: Climb +8 (+3 in armor), Listen +4, Survival +4, Intimidate +0
Feats: Weapon Focus (Greataxe), Power Attack
Languages: Orc
Challenge Rating: 3
Alignment: Often Chaotic Evil

CombatEdit

Trap Sense (Ex): Gain a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps.

Rage (Ex): An Orc Barabarian 3 can rage once per day. While raging, the following stats change for 6 rounds:

Hit Dice: 3d12+9 (34)
Armor Class: 13 (+5 Breastplate, -2 Rage)
Attack: Greataxe +9 melee (1d12+7 20/x3) or javelin +3 ranged (1d6+5)
Full Attack: Greataxe +9 melee (1d12+7 20/x3) or javelin +3 ranged (1d6+5)
Saves: Fort +6, Ref +1, Will +1
Abilities: Str 21, Dex 11, Con 16, Int 8, Wis 7, Cha 6
Skills: Cannot use Charisma-, Dexterity-, or Intellegence-based skills except for Balance, Escape Artist, Intimidate, and Ride.

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