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Orc Barbarian 11

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Orc Barbarian 11
Medium Humanoid (Orc)

Hit Dice: 11d12+11 (82)
Initiative: +1
Speed: 40 ft
Armor Class: 19 (+6 breastplate+1, +1 dex, +2 bracers of armor) Touch 11, Flat-footed 19
Base Attack/Grapple: +11/+16
Attack: Shocking Thundering Greataxe+1 +20 melee (1d12+9 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +11 ranged (1d6+7)
Full Attack: Shocking Thundering Greataxe+1 +20/+15/+10 melee (1d12+9 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +11/+6/+1 ranged (1d6+7)
Space/Reach: 5 ft/5 ft
Special Qualities: Greater Rage 3/day, Improved Uncanny Dodge, Trap Sense +3, DR 2/—, Illiterate, Darkvision 60 ft, Light Sensitivity
Saves: Fort +8, Ref +3, Will +1
Abilities: Str 24, Dex 12, Con 12, Int 8, Wis 7, Cha 6
Skills: Climb +11 (+6 in armor), Swim +11 (+6 in armor), Listen +8, Survival +4, Intimidate +6, Tumble +5
Feats: Weapon Focus (Greataxe), Power Attack, Improved Sunder, Improved Critical (Greataxe)
Languages: Orc
Possessions: Gauntlets of Ogre Power, Belt of Giant Strength
Challenge Rating: 11
Alignment: Often Chaotic Evil

CombatEdit

Improved Uncanny Dodge (Ex): At 5th level and higher, a barbarian can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least four more rogue levels than the target has barbarian levels.

Trap Sense (Ex): Gain a +3 bonus on Reflex saves made to avoid traps and a +2 dodge bonus to AC against attacks made by traps.

Greater Rage (Ex): An Orc Barabarian 10 can rage twice per day. While raging, the following stats change for 9 rounds:

Hit Dice: 11d12+66 (138)
Armor Class: 19 (+6 breastplate+1, +2 bracers of armor, +3 natural armor, -2 rage)
Attack: Shocking Thundering Greataxe +23 melee (1d12+12 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +11 ranged (1d6+10)
Full Attack: Shocking Thundering Greataxe+1 +23/+18/+13 melee (1d12+12 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +11/+6/+1 ranged (1d6+10)
Saves: Fort +10, Ref +2, Will +3
Abilities: Str 30, Dex 10, Con 24, Int 8, Wis 7, Cha 6
Skills: Cannot use Charisma-, Dexterity-, or Intellegence-based skills except for Balance, Excape Artist, Intimidate, and Ride.
Virtual Size Category (Ex): When a medium creature attains a strength of 30, he gains a virtual size catagory, which bestows the following effects: -2 dex, +4 con, +3 natural armor, and the ability to wield medium sized weapons of higher density (such as a weapon composing of 0.0004% Orichalcum). <Virtual Size Catagory courtesy of the Immortal's Handbook>

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