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Orc Barbarian 10
Medium Humanoid (Orc)

Hit Dice: 10d12+10 (80)
Initiative: +1
Speed: 40 ft
Armor Class: 19 (+6 breastplate+1, +1 dex, +2 bracers of armor) Touch 11, Flat-footed 19
Base Attack/Grapple: +10/+15
Attack: Shocking Thundering Greataxe+1 +19 melee (1d12+9 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +10 ranged (1d6+7)
Full Attack: Shocking Thundering Greataxe+1 +19/+14 melee (1d12+9 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +10/+5 ranged (1d6+7)
Space/Reach: 5 ft/5 ft
Special Qualities: Rage 3/day, Improved Uncanny Dodge, Trap Sense +3, DR 2/—, Illiterate, Darkvision 60 ft, Light Sensitivity
Saves: Fort +8, Ref +3, Will +1
Abilities: Str 24, Dex 12, Con 12, Int 8, Wis 7, Cha 6
Skills: Climb +11 (+6 in armor), Listen +8, Survival +4, Intimidate +6, Tumble +5
Feats: Weapon Focus (Greataxe), Power Attack, Improved Sunder, Improved Critical (Greataxe)
Languages: Orc
Possessions: Gauntlets of Ogre Power, Belt of Giant Strength
Challenge Rating: 10
Alignment: Often Chaotic Evil

CombatEdit

Improved Uncanny Dodge (Ex): At 5th level and higher, a barbarian can no longer be flanked. This defense denies a rogue the ability to sneak attack the barbarian by flanking him, unless the attacker has at least four more rogue levels than the target has barbarian levels.

Trap Sense (Ex): Gain a +3 bonus on Reflex saves made to avoid traps and a +3 dodge bonus to AC against attacks made by traps.

Greater Rage (Ex): An Orc Barabarian 10 can rage twice per day. While raging, the following stats change for 7 rounds:

Hit Dice: 10d12+40 (105)
Armor Class: 17 (+6 breastplate+1, +1 dex, +2 bracers of armor, -2 rage)
Attack: Shocking Thundering Greataxe +21 melee (1d12+11 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +10 ranged (1d6+9)
Full Attack: Shocking Thundering Greataxe+1 +21/+16 melee (1d12+11 + 1d6 electricity/17-20 +1d8 sonic DC14 deafen) or javelin +10/+5 ranged (1d6+9)
Saves: Fort +9, Ref +3, Will +3
Abilities: Str 28, Dex 12, Con 16, Int 8, Wis 7, Cha 6
Skills: Cannot use Charisma-, Dexterity-, or Intellegence-based skills except for Balance, Excape Artist, Intimidate, and Ride.

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