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This is a half-orc monk created using the SRD rules and presented in the new stat block format (found in the DMGII).


Nunga, female half-orc Monk 5 Edit

Nunga CR 5 Edit

Female half-orc monk 5
LE Medium Humanoid
Init +2; Senses darkvision 60 ft., Listen +2, Spot +2
Languages Common, Orc


AC 16 (+1 armor, +2 Dex, +1 Wis, +1 natural armor, +1 Monk), touch 14, flat-footed 14
hp 34 (5 HD [5d8 Monk])
Immune non-magical diseases
Fort +6,Ref +6, Will +5; evasion, still mind


Spd 40 ft.
Melee Unarmed Strike +7 or flurry +6,+6 (1d8+4, magic)
Ranged Sling +5 (1d4)
Space 5 ft.; Reach 5 ft.
Atk Options Flurry of Blows, Combat Reflexes, Improved Grapple, Improved Sunder, Power Attack
Combat Gear Potion of Cure Light Wounds (3), Potion of Enlarge Person (2), Potion of Invisibility, Potion of Jump, Potion of Shield of Faith +2 (3)
Special Actions Slow fall (20 ft.)


Abilities Str 18, Dex 14, Con 15, Int 8, Wis 12, Cha 6
SQ Darkvision 60 ft, Orc Blood, Fast Movement, Monk AC Bonus, Evasion, Still Mind, Slow Fall (20 ft), Purity of Body
Feats Combat Reflexes, Improved Grapple, Improved Sunder, Improved Unarmed Strike, Power Attack
Skills Balance +9, Climb +6, Jump +11, Knowledge (Arcana) +0, Listen +2, Spot +2, Swim +5, Tumble +12
Possessions 150 gp, Amulet of natural armor +1, , Bracers of armor +1, 3 Potion of cure light wounds, Potion of jump, 2 Potion of enlarge person, 3 Potion of shield of faith +2, Potion of invisibility, Sling, Bullets (50)



Evasion (Ex): At 2nd level or higher if a monk makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if a monk is wearing light armor or no armor. A helpless monk does not gain the benefit of evasion.

Still Mind (Ex): A monk of 3rd level or higher gains a +2 bonus on saving throws against spells and effects from the school of enchantment.

Slow Fall (Ex): At 4th level or higher, a monk within arm’s reach of a wall can use it to slow her descent. When first using this ability, she takes damage as if the fall were 20 feet shorter than it actually is. The monk’s ability to slow her fall (that is, to reduce the effective distance of the fall when next to a wall) improves with her monk level until at 20th level she can use a nearby wall to slow her descent and fall any distance without harm.

Purity of Body (Ex: At 5th level, a monk gains immunity to all diseases except for supernatural and magical diseases.

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