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Neth Uses material from Book of Nine Swords and one template from Tome of Magic.

Neth, Dark Swordsman    CR 14

Male Human Ranger 2/Swordsage 9/Assasin 2

LE Medium Humanoid (Extraplanar)

Init +7, Senses Listen +18; Spot +10; darkvision 60ft;superior low light vision

Languages Common


AC 23, touch 15, flat-footed 18 (Dex +3,wis +2, Armor +8)

hp 89 (11d8+2d6+22 HD)

Resist Cold 10

Fort +4, Ref +15, Will +8


Spd 40ft, (8 squares)

Melee +14/+8 +3 shock longsword, 1d8+1d6+2 (17-20/x2)

Ranged Masterwork Longbow +13/+6 1d8 (x3)

Base Atk +9; Grp +11

Space 5 ft.; Reach 5 ft.

Atk Options Various maneuvers,Rapid assault, Rapid Shot sneak attack +1d6

Combat Gear 3 potions cure moderate, 1 potion of invisibility, 1 potion enlarge person, 1 potion bulls strength

Special Actions Change stance, Death attack (dc 13)favored enemy (human),wild empathy +2,

Maneuvers Known

Least (7/day) — Mind over body, Hand of death, Ruby nightmare blade, Insightful strike, shadow garrote, Fire riposte, emerald razor, shadow blade technique, sapphire nightmare blade, wind stride, burning blade, moment of perfect mind, sudden leap, stone bones

Stances Known

Least (7/day) — Child of shadow, hunter's sense, assassin's stance, giant's stance

Spells Prepared (CL2)

Cantrips — True Strike, Obscuring mist, Feather Fall


Abilities Str 14 (+2), Dex 16 (+3), Con 14 (+2), Int 12 (+1), Wis 14 (+2), Cha 8 (-1)

SQ hide in plain sight

Feats Skill focus (hide),Adaptive style, Improved initiative, Rapid assault, Improved critical (longsword), Skill focus (move silently),Track (b), Rapid Shot (b)

Skills (Hide +30, Move silently +28, Concentration +17, Intimidate +15, Sense motive +16)

Possessions (Headband of Intellect +2, Amulet of health +2, combat gear)

Background: Neth is a creepy and effective killer. he uses the sublime way only as a way to kill even more. he has a constant smile on his face due to his many years of conditioning that has turned him into a killing machine. the only thing Neth has a soft spot for is gold, and he often hires himself out as either a bodyguard, bounty hunter or, more often, assassin. Neth prefers to fight alone, and makes a good "boss" type minion for an even scarier bbeg. Neth usually enters the campaign as a servant of the real villain. Neth spends most of his time on the plain of shadow, his home.

Tactics sneaky to the core, Neth makes use of opportunistic hit and run attacks. he is cabable of holding his own in a straight fight, but, like a true mercenary, always runs away when the going gets tough. his Ideal method of attack is to sneak in to the pc camp while in assassin stance, make a death attack on a caster, then to flee, possibly with his potion of invisibility, then come back later and sneak attack again. if in a straight fight, if he can prepare he drinks his potion of bulls strength and his potion of enlarge person. he uses his maneuvers as much as possible, and if he runs out, or he is below 20hp, he will flee to recover or perhaps just to plot revenge.

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