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NEON

PL: 10 (150 PP)

Combat and Saves: Initiative: +14 (Dex +6; Improved Initiative +8 ); Defense 24 (Uncanny Dodge; Flat-Footed: 17); Spd: 120/60/30; Attack +10; Saves: Fort +5, Reflex +10, Will +5, Toughness +6 (Defensive Roll 2; Knockback 3/1 (Flat))

Str: 18 (+4); Dex: 22 (+6); Con: 18 (+4); Int: 10 (+0); Wis: 12 (+1); Cha: 16 (+3)

Skills: Acrobatics 4 (+10); Bluff 4 (+7); Concentration 5 (+6); Disguise 8 (+11); Knowledge: Popular Culture 4 (+4); Notice 5 (+6); Search 4 (+4); Sense Motive 5 (+6); Stealth 6 (+12)

Feats: Acrobatic Bluff; All-Out Attack; Assessment; Blind-Fight; Chokehold; Defensive Attack; Defensive Roll +2; Elusive Target; Improved Block; Improved Defense; Improved Initiative +2; Improved Throw; Improved Trip; Instant Up; Move-By Action; Power Attack; Redirect; Sneak Attack +2; Stunning Attack; Takedown Attack; Uncanny Dodge


Powers:

  • Color Manipulation (Illusions - Visual) +10; Extras: Action (Free) [+1]; Flaw: Limited - Only Colors on existing targets [-1]
  • Alternate Power: Light Control (Phosphoresence and Iridescence) +10; Flaw: Limited - Requires object to make luminescent [-1]
  • Alternate Power: Dazzle (Vision) +10
  • Alternate Power: Concealment (All Visual Senses) +2; Extras: Affects Others [+1]; Area (Radius) [+1]; Flaw: Blending [-1]

Power Feats: Close Range +1; Selective +1

  • Alternate Power: Nauseate +10; Flaw: Sense Dependent (Vision) [-1]
  • Alternate Power: Boost Notice +5; Extra: Area [+1]; Ranged [+2] (Perception); Flaw: Limited - Only to notice targets that have been 'tagged' with bright or glowing colors. [-2]
  • Alternate Power: Emotion Control; Flaw: Sense (Vision) Dependent [-1]
  • Leaping +1 (18/9/4)
  • Device +1 - Staff; Strike +3; Power Feats: Reach; Mighty

Costs: Abilities - 36; Skills - 12 (48 ranks); Feats - 25; Powers - 20; Combat - 48; Saves - 9

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