Neutral medium monstrous humanoid
Advanced Spell Weaver from Monster Manual II, Page 187
Init +7, Senses Listen +3, Spot +3, Darkvission,
AuraOverwhelming Magic

Languages Telepathy Understands Common, Draconic, Celestial, Infernal, Abysal, Elvish, Dwarven, Gnome, Halfling

AC30, touch 21, Flatfooted 23
(+7 Dex, +4 deflection, +9 natural (includes amulet) )
hp 135 (30 HD);
Immune: Mind-affecting effects
Resist; Shielded Mind, SR 33
Fort +10, Ref +24, Will +20

Speed 30 ft. (6 squares)
Melee 2 Slams +15 (1d3)
Space 5 ft.; Reach 5 ft.
Base Atk +15; Grp +15
Atk Options Spells
Special ActionsSpell Weaving
Combat Gear Prismatic Disk
Suggested Spells Known (CL 20th) (Save DC 22 + spell level)
9th (7/day)--Prismatic Sphere, Dominate Monster, Power Word Kill (5 arms)
8th (7/day)--Polymorph any Object, Horrid Wilting, Clenched Fist (4 arms)
7th (7/day)--Limited Wish, Greater Scrying, Spell Turning, (4 arms)
6th (8/day)--Greater Dispel Magic, Disintegrate, Mislead (3 arms)
5th (8/day)--Permanancy, Cloud Kill, Teleport, Hold Monster (3 arms)
4th (8/day)--Dimenson Door, Summon Monster IV, Enervation, Stoneskin (2 arms)
3rd (8/day)--Fireball, Haste, Major Image, Suggestion, Slow (2 arms)
2nd (9/day)--Cat’s Grace, Endurance, Resist Elements, Alter Self, Resist Energy (1 arm)
1st (9/day)--Magic Missile, Burning Hands, Mage armor, Shield, Expeditious Retreat (1 arm)
0 (6/day)--Detect Poison, Read Magic, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation.(1 arm)

Spell-Like Abilities (CL 20th): (Save DC 20 + spell level)
7th--1/day Plane Shift
2nd-- At-will Invisibility, See-Invisibility
0--At-will Detect Magic

Abilities: Str 10, Dex 24, Con 10, Int 18, Wis 17, Cha 30
Feats: Spell focus (All), Quicken Spell, Spell Penetration, Empower Spell.
Skills: Spellcraft +37, Knowledge (arcana) +37, Search +37 ,Knowledge (planes) +37,Knowledge (religion) +37,Knowledge (architecture) +37,Knowledge (dungeoneering) +37,Knowledge (nature) +37,Knowledge (geography) +37,Knowledge (history) +37,Use Magic Device +43, Concentration +33
Sample Possessions Chromatic Disk, Ring of Protection +4, Amulet of Natural armor +4, Boots of Levitation

Chromatic Disk: This functions exactly as a chromatic disk of a regular spell weaver but stores twenty additional spell levels of energy. Spells cast from the disk are cast as though the caster had the Improved Spell Focus Feat for the spell in question.
Shielded Mind (Ex): Attempts by creatures of other races to communicate telepathically with a master spell weaver, or to read its mind, always fail. A creature making such an attempt must succeed at a will save DC 17 or be affects as if by a confusion spell (caster level equals spell weaver's effective sorcerer level) for 1d6 days. This effect cay be dispelled or removed with a heal effect.
Spell Weaving (Ex): These monsters are infamous for their ability to cast more than one spell at a time. Casting a spell occupies a number of the master spell weavers arm's equal to half the spell's level (rounded up).

Telepathy(Su): A master spell weaver can communicate with others of it's kind telepathically at a range of up to 1,000 miles.

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