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MALEGORNUS--- CR 6
Gnome ranger 6
CE small humanoid (gnome)

Init +3; Senses low-light vision, Listen +7, Spot +7
Languages Gnomish, Common

AC 18, touch 14, flat-footed 15
Hp 46 (6 HD)
Fort +7, Ref +8, Will +3

Speed 20’
Melee +1 longsword +11/6 (1d6+3/19-20); or +1 longsword +9/4 (1d6+3/19-20) and cold iron dagger +7/2 (1d3+1/19-20)
Ranged Composite longbow +10/5 (1d6/x3)
Base Atk +6; Grp +4
Atk Options Favored enemy (gnomes +4, halflings +2), Point Blank Shot
Special Actions Wild empathy
Combat Gear 20 arrows +2, potion of cure serious wounds, potion of lesser restoration, potion of enlarge person

Ranger Spells Prepared:
1st level- longstrider, resist energy

Abilities Str 15, Dex 16, Con 15, Int 8, Wis 13, Cha 8
SQ Gnome traits, low-light vision
Feats Endurance (B), Improved Two-Weapon Fighting (B), Point Blank Shot, Track (B), Two-Weapon Fighting (B), Weapon Focus (longsword)
Skills Craft (alchemy) +4, Heal +6, Hide +20, Listen +7, Move Silently +12, Spot +7, Survival +10

Possessions combat gear plus silent (+5) studded leather +1, longsword +1, masterwork cold iron dagger, composite longbow, 30 arrows, purse of 17 gp, 25 pp sewn into lining of cloak (Search DC 28)

Animal Companion: Malegornus' animal companion is Veldt, a hawk. Malegornus uses Veldt mostly for information gathering, preferring not to risk him in battle.

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