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GoombaThis character was designed as part of a group of NPCs; you're welcome to use them separately, though parts of the description or combat strategies listed below may assume that this character is used together with their allies. You can find more information about them and their allies as a group on this page.

Lurg Mondos: Half Orc Fighter 12; Medium Humanoid (orc); HD: 12d10+39 (HP 115)
Init: +1, Speed: 20'
AC: 24 (+1 Dex, +11 armor, +2 natural)
BAB: +12/Grap +19; Attacks: Greataxe +24/+19/+14 melee; Throwing Axe +14 ranged (10') or +20 melee Damage: Greataxe 1d12+17, 19-20/x3; Throwing Axe 1d6+7, 20/x2
Special: Darkvision 60', Orc Blood, Resistances (Fire 10)
Saves: Fort +11 Ref +6 Will +5
Abilities: Str 22 (24) Dex 12 Con 14 Int 8 Wis 10 Cha 7
Skills (15 Fighter): Jump +12 (+7), Climb +12 (+7), Swim +12 (+2)
Feats: Weapon Focus – Greataxe, Weapon Specialization – Greataxe, Improved Critical – Greataxe, Power Attack, Cleave, Toughness, Improved Toughness, Greater Weapon Focus – Greataxe, Greater Weapon Specialization – Greataxe, Quickdraw, Hurling Charge (MiniHB), Close-quarters Fighting
Equipment (66k): Gauntlets of Ogre Power +2, +3 Cold Iron Greataxe, +3 Full Plate, Amulet of Natural Armor +2, Cloak of Resistance +1, 4 MW Throwing Axes, Minor Ring of Fire Resistance, Potions (Cure Crit. Wounds x3, Lesser Restoration x2, Bear's Endurance x2)

Lurg is an imposing half-orc who is never far from his greataxe. In fact, his mastery of the greataxe has generated some renown in his homeland of Turmay, though his surly attitude keeps would-be students away. He is completely bald, with thick, warty, yellow-brown skin. Almost without manners, Lurg says very little and prefers to let his actions do the talking. He is more likely to answer with a grunt or a sneer than anything approaching conversation.

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