Lord Sunder, DM WrathEdit

Lord Sunder here is a typical 10th level Human Fighter in most respects and makes a good BBEG or Bodyguard/Elite Minion for a BBEG. Lord Sunder uses only Core Rules for your convenience;)

Size/Type: Medium Humanoid(Human);
Hit Dice: 10d10+20(75);
Initiative: +1;
Speed: 20 ft.; base speed 30 ft.;
Armor Class: 25, touch 12, flat-footed 24;
Base Attack/Grapple: +10/+13;
Attack: Attack Shatterspike +16 melee (1d8+6/17-20x2), Sunder Attempt +20 melee (1d8+9/17-20x2);
Full Attack: Attack Shatterspike +16/+11 melee (1d8+6/17-20x2), Sunder Attempt +20/+15 (1d8+9/17-20x2);
Space/Reach: 5 ft./5 ft.;
Special Attacks: Improved Sunder;
Special Qualities: Human Traits;
Saves: Fort +9, Ref +6, Will +5;
Abilities: Str 17, Dex 12, Con 14, Int 13, Wis 10, Cha 8;
Skills: Climb +10, Intimidate +12, Jump +10;
Feats: Power Attack, Improved Sunder, Weapon Focus(Longsword), Quick Draw, Lightning Reflexes, Weapon Secialization(Longsword), Combat Expertise, Iron Will, Greater Weapon Focus(Longsword), Improved Critical(Longsword), Cleave;
Challenge Rating: 10;
Alignment: NE;

Gear: Shatterspike, +1 Full-Plate, +1 Heavy Steel Shield, Ring of Protection +1, Amulet of Natural Armor +1, Elemental Gem(Your Choice), Potion of Displacement, Potion of Cure Moderate Wounds, 565GP;

Recomended D&D® Mini: Human Blackguard or Soldier of Thrane;