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Lord Arian Falstaff of WindBlade Keep    CR 36

Male Human Fighter 8 /Wizard 16 /ArchMage 3 /Rogue 9

LE Medium Humanoid (Human)

Init +15, Senses Listen +13; Spot +5

Languages Abyssal, Aquan, Common, Elvish, Draconic, Drow Sign, Dwarven, Sylvan, Githyanki, Githzerai, Orcish (comprehend lang. at will)


AC 43, touch 28, flat-footed 43 (+11 Dex, Ring of Epic Protection +7, Bracers of AC +15, Robe of Ebonsilk)

hp 330 (8d10+48(Fighter) , 9d6+54(Rogue) , 16d4+96(Wizard) , 3d4+18(Archmage) HD)

Immune Dragon Fear effects

Fort +24, Ref +28, Will +21


Spd 30 ft.

Melee Cormanthyrian Elfblade +31/26/21 (1d8+8+2d6), or +5 Cold Iron Longsword +33/28/23 (1d8+16) and +5 Adamantine Longsword +33/28/+23 (1d8+12), or +7 Greatsword Dragon Dread +37/32/27 (2d6+17) or unarmed strike +30/25/20 (1d6+7)

Ranged +6 Starmetal Dagger Throwing, Returning, Distance +40/35/30 (1d4+13)

Base Atk +30; Grp +37

Space 5 ft.; Reach 5 ft.

Combat Gear Cormanthyrian Elfblade (Longsword+1): Corrosive, Flaming, Keen, Sure Striking, Smoking, Speed ; +5 Adamantine Longsword ; +7 Greatsword: Dragon Dread; +5 Iron, Cold Longsword: Keen ; +6 Starmetal Dagger: Throwing, Returning, Distance.

Spells Prepared (CL 19; base DC 17; cast Wiz 4/6/6/6/5/5/5/5/3/6 per day)

9th — Gate x2, Power Word, Kill, Time Stop.

8th — Dimensional Lock x2, Dispel Magic (quickened), Fireball (quickened), Lightning Bolt (quickened)

7th — Teleport, Greater x3, Lightning Bolt (maximized)

6th — Quickshift, True Seeing

5th — Cone of Cold x2, Telekinesis x2, Teleport

4th — Dimension Door, Ice Storm x2, Sonic Orb x2, Spell Enhancer

3rd — Dispel Magic x4, Fireball x3, Fly, Haste, Lightning Bolt

2nd — Hold Person, Suggestion, See Invisibility x2 , Bull’s Strength , Invisibility

1st — Charm Person, Identify, Sleep, Burning Hands , Magic Missile x2

Cantrips — Detect Magic, Know Direction, Light, Mage Hand, Message, Open/Close


Abilities Str 24 (+7), Dex 33 (+11), Con 22 (+6), Int 24 (+7), Wis 21 (+5), Cha 23 (+6)

SQ free search chk for concealed/secret doors, +2 Saves vs. Spells and Effects cast by any creature with the Dragon subtype;

Feats Arcane Strike, Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Automatic Quicken Spell, Craft Wondrous Item, Dark Speech, Dragonbane, Dragondoom, Epic Spellcasting (Arcana), Greater Two-Weapon Fighting, Greater Weapon Focus: Longsword, Greater Weapon Specialization: Longsword, Improved Initiative, Improved Spell Capacity, Improved Two-Weapon Fighting, Improved Unarmed Strike, Maximize Spell, Multispell, Quicken Spell, Scribe Scroll, Shield Proficiency, Silent Spell, Simple Weapon Proficiency, Skill Focus: Spellcraft, Still Spell, Tower Shield Proficiency, Two-Weapon Fighting, Weapon Focus: Longsword, Weapon Specialization: Longsword

Skills Bluff +21, Climb +48, Concentration +27, Craft (Armorsmithing) +6, Craft (Blacksmithing) +6, Decipher Script +12, Diplomacy +10, Disable Device +20, Disguise +11, Escape Artist +12, Gather Information +12, Handle Animal +8, Hide +42, Intimidate +29, Jump +47, Knowledge (Arcana) +22, Knowledge (Dragons) +14, Listen +13, Move Silently +14, Open Lock +12, Perform (Wind Instruments) +7, Ride +12, Sleight of Hand +16, Speak Language +5, Spellcraft +48, Swim +12, Tumble +17

Possessions A string of small pink pearls (necklace) (3,500gp ); Ceremonial electrum dagger with a star ruby in the pommel (1,050gp ); Gold & Platinum Bracelet (570gp ); Gold and ruby ring (7,000gp ); Jeweled electrum ring (5,000gp ); Sapphire pendant on gold chain (1,750gp ); Large fist sized diamond (15000gp) Boots, Riding (1 ); Breeches/Pants, Cotton; Robes, Desert ; Buckle, Plain; Cloak, Cotton; Coat/Jacket/Jerkin, Cotton; Gloves, Leather ; Noble`s outfit; Pads, Knee ; Shirt, Cotton/Linen ; Coconut ; Tunic, Cotton ; Ale, gallon ; Apples (1 ); Bread, loaf (2 ); Coin: cp (9) ; Cheese, hunk of (1 ); Coffee ; Flour, Wheat (3lbs ); Goblin liquor (cask) ; Honey ; Chain (10 ft.) ; Liquorice root (4 ); Mead, elven (6); Molasses ; Pepper (1oz) ; Rice (5lbs ); Wine, common (pitcher) ; Wine, fine (bottle) (4)  ; Bedroll (1 ); Blanket, winter; Block and tackle ; Book ; Bottle, wine, glass (2 ); Cable (50 ft.) ; Canvas (sq. yd.) ; Chalk, 1 piece ; Crowbar (2 ); Flask ; Coin: sp (5) ; Glass Cutter ; Grappling hook (1 ); Hammer ; Inkpen ; Ink (vial) ; Key (3 ); Mirror, silver ; Music Box ; Paper (sheet); Sealing wax (1 ); Signet ring, gold ; Waterskin (full) (1 ); Wick, Candle ; Fairy Dust; Flash Grenade (2); Ice chalk (2); Steel coin (5 ); Bones; Carpenter`s tools; Elven Harp, Hand ; Fireproof Spellbook ); Harmonica ; Holy Symbol, Bronze; Holy Symbol, Gold ; Holy symbol, silver ; Holy symbol, wooden; Hourglass ; Locksmith`s tools ; Magnifying glass ; “Magic”: Amulet of the Planes ; Boots of Dragonstriding ; Bracers of epic armor (+15); Scarab of Protection; Robe of Ebonsilk ; Gate Key; Gloves of Object Reading ; Headband of Intellect +4 ; Ring: Epic Protection +7; Ring: Epic Wizardry (IX) ; Belt of Magnificence +4


Notes:Edit

Powers:

  • Detect Magic at will,
  • Immune to All Dragon Fear
  • Sense planar disturbance, and Sense planar gate 40’ area.
  • Detect Demon or Devil in a 20’radius.
  • Having fought in the dragon wars of Krynn has given Slick extra feats exclusive to dragonslayers.
  • +4 reaction bonus and admiration of any Githyankii he meets.
  • All dragons receive a –4 to their disguise checks when polymorphed as anything other then their natural form within 30ft of Lord Arian.
  • Slick is immortal and is immune to all mundane diseases and aging.
  • Can send telepathic messages to individuals he knows in case of emergency. In dire circumstances this telepathy has been known to cross planes.

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