This is the base template for Living Spells constructed with a level 8 spell at caster level 15, as cast by a cleric or wizard.
Living Spell (lvl 8) CR 15
N Huge Ooze
, Senses ; ; Blindsight 60'
AC 18, touch 18, flat-footed 16 (+2 Dex, +8 deflection, -2 size)
hp 142 (HD); DR 10/magic
Immune poison, sleep, paralysis, polymorph, stunning, critical hits, flanking; SR 25
*includes +8 resistance bonus
Spd per spell
Melee Slam +13 (1d8+6) plus spell effect
Space 10 ft.; Reach 5 ft.
Special Actions Spell Effect, Engulf DC 22
Abilities, , ,
SQ Ooze traits (Mindless, blind)
Environment Dungeons, battlefields
- Spell Effect (Su) – A creature hit by a creature name or engulfed by it is affected by the spell name spell; spell effects here
- Engulf (Ex) – A creature name can flow around a huge or smaller creature as a standard action, moving into opponent's space; Opponent gets attack of opportunity or a reflex save of DC 22. If save is made, opponent is pushed back or aside, otherwise opponent is considered grappled and suffers an spell name strike each round.