Name: Litrixthurkear, Male Great Wyrm++ Black Dragon, Advanced
Creature Type: Colossal Dragon (Water)
Hit Dice: 43d12+430 (709 hp)
Speed: 60 ft., fly 250 ft. (clumsy), swim 60 ft.
Armor Class: 44 (–8 size,+42 natural), touch 2, flat-footed 44
Base Attack/Grapple: +43/+76
Attack: Bite +50 melee (4d8+15)
Full Attack: Bite +50 melee (4d8+15) and 2 Claws +50/+45/+40/+35 melee (4d6+7) and 2 Wings +50/+45/+40/+35 melee (2d8+7) and Tail Slap +50 melee (4d6+22)
Space/Reach: 30 ft./20 ft. (30 ft. with bite)
Special Attacks: Breath weapon, Charm reptiles, Corrupt water, Crush, Darkness, Rend, Snatch, Tail sweep
Special Qualities: Dragon traits
Saves: Fort. +33, Ref. +23, Will +29
Abilities: Str 41, Dex 10, Con 31, Int 22, Wis 23, Cha 32
Feats: Multiattack, Improved Multiattack, Rapidstrike, Improved Rapidstrike, Improved Initiative, Power Attack, Hover, Still Spell, Silent Spell, Maximize Spell, Arcane Preparation, Heighten Spell, Eschew Materials, Widen Spell, Ignore Material Components
Environment: Warm marshes
Challenge Rating: 26
Treasure: Triple standard
Alignment: Always chaotic evil
Level Adjustment: ??
Breath Weapon (Su): A black dragon has one type of breath weapon, a line of acid.
Water Breathing (Ex): A black dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
Corrupt Water (Sp): Once per day an adult or older black dragon can stagnate 10 cubic feet of water, making it become still, foul, and unable to support animal life. The ability spoils liquids containing water. Magic items (such as potions) and items in a creature’s possession must succeed on a Will save (DC equal to that of the dragon’s frightful presence) or become fouled. This ability is the equivalent of a 1st-level spell. Its range is equal to that of the dragon’s frightful presence.
Charm Reptiles (Sp): A great wyrm black dragon can use this ability three times per day. It works as a mass charm spell that affects only reptilian animals. The dragon can communicate with any charmed reptiles as though casting a speak with animals spell. This ability is the equivalent of a 1st-level spell.
Other Spell-Like Abilities: 3/day—darkness (juvenile or older; radius 10 feet per age category), insect plague (ancient or older); 1/day—plant growth (old or older).
Skills: Hide, Move Silently, and Swim are considered class skills for black dragons.
Spells: Litrixthurkear casts as a 19th level Sorcerer.
Sorcerer spells known:
3 - Suggestion
4 - Dimension Door