Lieutenant Almasia Elvario, Elven Ranger 3Edit

Almasia uses only Core Rules for your convieniance;)

Size/Type: Medium Humanoid(Elf); Hit Dice: 3d8+3(18); Initiative: +4; Speed: 30 ft.; base speed 30 ft.; Armor Class: 18, touch 14, flat-footed 14; Base Attack/Grapple: +3/+5; Attack: Attack Silver Rapier +6 melee (1d6+1/18-20x2), Mighty Composite Longbow +8 ranged (1d8+2/x3); Full Attack: Attack Silver Rapier +6 melee (1d6+1/18-20x2), Mighty Composite Longbow +6,+6 (1d8+2/x3); Space/Reach: 5 ft./5 ft.; Special Attacks: Favored Enemy Human +2; Special Qualities: Elf Traits, Wild Empathy, Archery Style; Saves: Fort +4, Ref +7, Will +2; Abilities: Str 14, Dex 18, Con 12, Int 10, Wis 12, Cha 12; Skills: Handle Animal +7, Knowledge(Nature) +6, Listen +9, Move Silently +10, Search +2, Spot +9, Survival +7 ; Feats: Track[B], Endurance[B], Rapid Shot[B], Point Blank Shot, Precise Shot; Challenge Rating: 3; Alignment: Any Good;

Gear: Mwk Mighty Composite Longbow(+2 STR Bonus), Mwk Silver Rapier, Mwk Studded Leather, Light Wooden Shield, 60 Arrows, 1250GP;

Appearance: Almasia has Fiery Red shoulder length hair, Jade green eyes and has both of her unusually long pointed ears pierced multiple times. She stands 5'5" tall and is of otherwise average build. Oh, and she's HAWT<3 ;

Background: Almasia is a Lieutenant in the City Watch of a mainly Human city. She is there as part of an exchange program between that city/nation and the Elven city/nation she is originaly from. This Program was started to help both cities/nations to understand each other and foster cooperation between their peoples. ;

Personality: Almasia is, well there isn't any other way to describe it, cool. She is also incredibly level-headed and calm, even in a crisis. Rare is the day when she panics. This trait makes her an excelent leader, both in battle and out of it. ;

Tactics: Almasia sucks in melee and she knows it. She will only fight in melee as a last resort or if she is fighting something that she knows is only vulnerable to her Silver Rapier. ;