Kobold Wiz7: CR 7; ECL 7; Size S; HD 7d4+14; hp 36; Init +4; Spd 30 ft; AC 20, touch 16, FF 16; BAB +3; Grapple -1; Atk: +3 melee (1d3 - 1, Dagger (Small)); SA -; SQ Darkvision 60 ft., light sensitivity; AL CG; SV Fort +7, Ref +6, Will +5; Str 9, Dex 19, Con 15, Int 19, Wis 13, Cha 10.

Languages spoken: Abyssal, Auran, Common, Draconic, Dwarven, Giant, Ignan, Infernal, Terran

Skills and Feats: Concentration +12, Craft (Trapmaking) +6, Decipher Script +14, Hide +9, Knowledge (Arcana) +14, Knowledge (Local) +5, Knowledge (Nature) +5, Knowledge (Planes) +13, Listen +3, Move Silently +5, Profession (Miner) +3, Search +6, Sense Motive +4, Spellcraft +16, Spot +3; Alertness, Craft Wand, Craft Wondrous Item, Extend Spell, Scribe Scroll, Spell Focus (Evocation).

Wiz Spells Known (4/5/4/3/2): 0--Acid splash, Arcane mark, Dancing lights, Daze, Detect magic, Detect poison, Disrupt undead, Flare, Ghost sound, Light, Mage hand, Mending, Message, Open/close, Prestidigitation, Ray of frost, Read magic, Resistance, Touch of fatigue, 1--Enlarge person, Identify, Mage armor, Magic missile, Protection from evil, Sleep, True strike, Unseen servant, 2--Blur, Invisibility, Mel's acid arrow, Resist energy, Scorching ray, Ta's hideous laughter, 3--Dispel magic, Displacement, Flame arrow, Haste, Lightning bolt, 4--Dimension door, Eva's black tentacles.

Wiz Spells Prepared (4/5/4/3/2):
0--(Save DC 14) Detect magic, Mage hand, Message, Read magic
1--(Save DC 15) Magic missile (x5)
2--(Save DC 16) Mage armor (Extended 1st level spell), Protection from evil (Extended 1st level spell), Scorching ray
3--(Save DC 17) Dispel magic, Haste, Lightning bolt (DC 18)
4--(Save DC 18) Dimension door, Eva's black tentacles.

Possessions: 600 gp, Elixir of fire breath, Bracers of armor +3, Potion of cure moderate wounds, Ring of protection +1, Wand of magic missile (5th), Dagger (small).