Human fighter 2/rogue 1
CE medium humanoid (human)

Init +6, Senses Listen +4, Spot +4
Languages Common, Dwarven, one alternate human language

AC 15, touch 12, flat-footed 13
Hp 12 (2d10 + 1d6)
Fort +3, Ref +4, Will -1
Speed 30’
Melee Masterwork bastard sword +6 melee (1d10+3/19-20)
Ranged Heavy crossbow +4 ranged (1d10/19-20)
Base Atk +2; Grp +5
Atk Options Combat Expertise, Improved Disarm, Improved Trip
Combat Gear 10 masterwork bolts

Abilities Str 16, Dex 15, Con 11, Int 13, Wis 9, Cha 12
Feats Combat Expertise, Improved Disarm, Improved Initiative, Improved Trip
Skills Balance +6, Bluff +5, Climb +9, Intimidate +7, Listen +4, Ride +8, Sense Motive +3, Spot +4, Swim +9, Tumble +6, Use Rope +6

Possessions combat gear plus masterwork bastard sword, masterwork studded leather armor, heavy crossbow, 20 bolts, dagger, purse of 12 gp, 64 sp, 38 cp

Notes: Jared is the leader of this band of highwaymen. If he becomes convinced that a group of attackers is going to have some luck against his men, he will be willing to enter into negotiations to resolve the matter.

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