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Iron Warhound    CR 3

Usually Neutral Medium Construct

Init +4, Senses Listen +7; Spot +7; darkvision 60 ft., low-light vision

Languages Understands, but does not speak, Common


AC 18, touch 14, flat-footed 14 (+4 dex, +4 natural)

hp 42 (4d10+20 HD)

Immune construct immunities

Fort +1, Ref +5, Will +3


Spd 50 ft. (10 squares)

Melee bite +9 (2d6+7)

Base Atk +3; Grp +8

Space 5 ft.; Reach 5 ft.


Abilities Str 20 (+5), Dex 18 (+4), Con - (+5), Int 10 (+0), Wis 14 (+2), Cha 7 (-2)

SQ construct traits

Feats improved natural attack (bite), weapon focus (bite)

Skills hide +6, listen +7, move silently +6, spot +7


Environment Any

Organization Solitary, pair, or pack (3-8)

Treasure None

Advancement 5-8 HD (Medium), 9-12 HD (Large)

The Iron Warhound presented here had the following ability scores before racial adjustments and Hit Dice ability score increases: Str 15, Dex 14, Con 8, Int 12, Wis 13, Cha 10. This Elite Array has already been accounted for in the Iron Warhound's Challenge Rating.

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