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Insectoid Troll Cleric 3 (Trickery, Evil) (Uses material from Savage Species)
Large Aberration
Hit Dice: 9d8+54 (95 hp)
Initiative: +8
Speed: 30 ft, climb 30ft
Armor Class: 25 (-1 size, +4 Dex, +7 natural, +3 shield, +2 armour), touch 11, flat-footed 19
Base Attack/Grapple: +6/+16
Attack: Morningstar +13 melee (1d8+8) or Claw +13 melee (1d6+6)
Full Attack: Morningstar +13 melee (1d8+8) and bite +8 melee (1d6+3) or 2 claws +13 melee (1d6+6) and bite +8 melee (1d6+3)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rend 2d6+9, Spells, Rebuke/Command Undead
Special Qualities: Darkvision 90 ft., low-light vision, regeneration 5, scent, tremorsense, wide vision
Saves: Fort +11, Ref +6, Will +4
Abilities: Str 23, Dex 18, Con 23, Int 6, Wis 12, Cha 6
Skills: Listen +6, Spot +15
Feats: Alertness, Iron Will, Dodge, Improved Initiative
Environment: Underground
Organization: Solitary or gang (2-4)
Challenge Rating: 9
Treasure: Standard
Alignment: Usually chaotic evil

+2 Morningstar, +1 Large Wooden Shield, Bracers of Armour +2, Ring of Acid Resistance 5

Spells Prepared:
Level 0 (DC 11):
Resistance, Virtue, Mending, Detect Magic
Level 1 (DC 12):
Entropic Shield, Obscuring Mist, Shield of Faith, Protection from Good (domain)
Level 2 (DC 13):
Darkness, Invisibility (domain)

Typical Allies:
Leader - Insectoid Troll Lacerater, Underling - Insectoid Troll Henchman

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