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Insectoid Troll Rogue 3
Large Aberration
Hit Dice: 6d8+3d6+63 (101 hp)
Initiative: +8
Speed: 30 ft, climb 30ft
Armor Class: 25 (-1 size, +4 Dex, +7 natural, +3 shield, +2 armour), touch 11, flat-footed 19
Base Attack/Grapple: +6/+16
Attack: Claw +12 melee (1d8+6)
Full Attack: 2 claws +12 melee (1d8+6) and bite +4 melee (1d6+3)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rend 2d8+9, sneak attack +2d6,
Special Qualities: Darkvision 90 ft., low-light vision, regeneration 5, scent, tremorsense, wide vision, evasion
Saves: Fort +12, Ref +11, Will +5
Abilities: Str 23, Dex 18, Con 24, Int 6, Wis 11, Cha 6
Skills: Listen +7, Spot +16, Hide +7, Move Silently +7, Tumble +7, Balance +7, Pickpocket +7, Knowledge (dungeoneering) +1
Feats: Weapon Focus (Claw), Iron Will, Improved Initiative, Improved Natural Attack (Claw)
Environment: Underground
Organization: Solitary or gang (2-4)
Challenge Rating: 9
Treasure: Standard
Alignment: Usually chaotic evil

+1 Large Wooden Shield, Bracers of Armour +2, Ring of Acid Resistance 5

Typical Allies:
Leader-Insectoid Troll Lacerater, Underling-Insectoid Troll Zealot

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