AC 17, touch 13, flat-footed 14 (Armor+4, Dex+3)
hp 60 (4D12+3D6+21[+14]);
Resist Evasion, Trap sense+2, Uncanny dodge;
Spd 40 ft. (8 squares)
Melee Scythe +11,+6 (2D4+5/x4) or Raging +13,+8 (2D4+8/x4)
Base Atk +6; Grp +9
Space 5 ft.; Reach 5 ft.
Atk Options Power Attack, Rage 2/Day, Sneak Attack+2D6,
Combat Gear Elemental Gem(Water)
Special Actions Great Cleave
Abilities Str 16, Dex 16, Con 16, Int 10, Wis 10, Cha 8
SQ Fast Movement, Trap Finding, Human Traits
Feats Power Attack, Cleave, Great Cleave, Weapon Focus:Scythe
Skills Climb+13, Escape Artist+6, Hide+6, Intimidate+9, Move Silently+6, Survival+7, Tumble+9
Possessions Scythe+1, Studded Leather+1, Cloak:Resistance+1, Combat Gear, 425GP
VariantsGiving the NPC a different Two-Handed Weapon to use can make it seam very different to most players while not really changing much for you. Using a Two-Handed reach weapon can make this NPC a little different for you to play, as well.