The shieldmen are highly trained combatants, typically used to form a line in front of hobgoblin spearmen, protecting them. They fight defensively or use total defense (giving them +6 dodge bonus to AC) to protect the spearmen behind them in formation. Even when not fighting devensively, they can use their Dodge feat to gain +1 AC against an individual opponent.

Hobgoblin Shieldman    CR 2

Male Hobgoblin Fighter 2

LE Medium Humanoid (Goblinoid)

Init +3, Senses Listen -1; Spot -1; darkvision 60 ft.

Languages Common, Goblin

AC 21, touch 12, flat-footed 19

hp 23 (2 HD)

Fort +7, Ref +2, Will -1

Spd 20 ft.

Melee mwk longsword +6 (1d8+2/19-20)

Base Atk +2; Grp +4

Abilities Str 14 (+2), Dex 14 (+2), Con 18 (+4), Int 10 (+0), Wis 8 (-1), Cha 8 (-1)

Feats DodgeB, Skill Focus (Tumble), Weapon Focus (longsword)B

Skills Jump +2, Intimidate +0, Move Silently +1, Tumble +4

Possessions chain mail, masterwork longsword, tower shield

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