The shieldmen are highly trained combatants, typically used to form a line in front of hobgoblin spearmen, protecting them. They fight defensively or use total defense (giving them +6 dodge bonus to AC) to protect the spearmen behind them in formation. Even when not fighting devensively, they can use their Dodge feat to gain +1 AC against an individual opponent.
Hobgoblin Shieldman CR 2
LE Medium Humanoid (Goblinoid)
, Senses ; ; darkvision 60 ft.
Languages Common, Goblin
AC 21, touch 12, flat-footed 19
hp 23 (2 HD)
Spd 20 ft.
Melee mwk longsword +6 (1d8+2/19-20)
Abilities, , , , ,
Feats DodgeB, Skill Focus (Tumble), Weapon Focus (longsword)B
Skills Jump +2, Intimidate +0, Move Silently +1, Tumble +4
Possessions chain mail, masterwork longsword, tower shield