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The Heater

Concept: Fire-wielding Hitter PL 6; PP 90 ; HP 3

Abilities: [21 pp] Str 18, Dex 14, Con 14, Int 12, Wis 10, Cha 13

Saves: Dmg +2 (+0 Prt), Fort +2, Ref +2, Will +0

Combat: [4 pp] Attack: Armed +4, Unarmed +6, Ranged +2, Mental +0 Defense: Melee 14/12, Ranged 12/10, Mental 10 Init +2; Run 30/60/120; Size Medium

Skills: [25 pp] Bonus: Str +4, Dex +2, Con +2, Int +1, Wis +0, Cha +1 Gather information +5 (4), Intimidate +7 (6), Knowledge (Underworld) +5 (4), Profession (Hit Man) +4 (4), Search +4 (4), Sense Motive +3 (3)

Feats: [12 pp] Above the Law, Frightful Presence, Hard-Eyed, Point Blank Shot, Power Immunity, Rapid Shot

Powers: [28 pp] Amazing Save (Fortitude) +4 [None, Personal, Permanent] [Extras: Damage, Reflex; Source: Super-Science; Cost 4 pp; Total 16 pp]

Energy Control (fire) +4 [Half, Normal, Sustained] [Extras: Energy Blast; Source: Super-Science; Cost 3 pp; Total 12 pp]

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