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Guard Captain    CR 2

Male or Female Human Warrior 3

LN Medium Humanoid (Human)

Init +3, Senses Listen +2; Spot +2

Languages common


AC 15, touch 9, flat-footed 15 (-1 dex, +4 armor, +2 shield)

hp 19 (3 HD)

Fort +3, Ref +1, Will +1


Spd 30 ft.

Melee Longsword +4 (1d8+1/19-20x2)

Ranged Heavy crossbow +2 (1d10/19-20x2 – 120 ft.)

Base Atk +3; Grp +4

Space 5 ft.; Reach 5 ft.

Atk Options power attack (-2 atk, +2 dmg)


Abilities Str 13 (+1), Dex 8 (-1), Con 12 (+1), Int 11 (+0), Wis 10 (+0), Cha 9 (-1)

Feats toughness, improved initiative, power attack

Skills intimidate +6, spot +2, sense motive +2, listen +2

Possessions chain shirt armor, heavy steel shield, longsword, heavy crossbow with 10 bolts, wineskin (1 pitcher), leather pouch with 2d6 gold pieces and 3d6 silver pieces


Organization solitary or response squadron (21 plus 4-8 town guards and 2-4 guard sergeants)

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