Gropp Bloodknut _____ CR 5
Male Bugbear Barbarian 3
CE Medium Humanoid (Goblinoid)
Init +4; Senses darkvision 60 ft, scent; Listen +3, Spot +6
Languages Common, Goblin, Neogi

AC 22/20, touch 14/12, flat-footed 18/16
hp 54/62 (6 HD)
Fort +8/10, Ref +8, Will +3/5

Spd 40 ft. (8 squares)
Melee mwk falchion +12/14 (2d4+7/18-20 / 2d4+10/18-20)
Ranged mwk javelin +10 (1d6+5/1d6+7)
Base Atk +5; Grp +10
Atk Options Cleave, Power Attack
Combat Gear oil of magic weapon, potion of protection from good, potion of cure moderate wounds
Special Actions rage 1/day ??

Abilities Str 20/24, Dex 18, Con 18/22, Int 10, Wis 12, Cha 6
Feats Cleave, Power Attack, Weapon Focus (falchion)
Skills Intimidate +2, Listen +3, Spot +6
Possessions masterwork falchion, masterwork javelin (2), +1 chain shirt, gloves of Dexterity +2

DM Notes: Gropp's gear assumes he is used as a Leader-type for a large Tribe and has thus gotten the best stuff they found/made. Also the stats with two numbers indicate them before/after raging, respectfully.

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