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Grimshanks, Hobgoblin "Battle" Sorcerer

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Grimshanks CR 7

M Hobgoblin Battle Sorcerer 7(Variant from Unearthed Arcana, everything you need is included in the stat block)

LE M Humanoid (Goblinoid)

Init +6, Senses Listen +1(-1 without familiar); Spot +1 (-1 without familiar); Darkvision 60ft

Languages Common, Goblinoid, Draconic


AC 17, touch 12, flat-footed 15 (+1 Chain Shirt +5,Dex +2)

hp 28 (7d4+7 HD)

Fort +3, Ref +6, Will +4


Spd 30ft, 6 squares

Melee +9 MW Longsword 1d8+2 19-20x2

Ranged +8 MW Light Crossbow 1d8 19-20x2

Base Atk +5; Grp +7

Space 5 ft.;Reach 5ft

Combat Gear Scrolls: Bull Strength and Darkness, Potion of Cure light wounds x3, 2 tanglefoot bags, 20 bolts

Class Spells Prepared (CL 7): (5 cantrips(DC13), 6 first(DC14), 6 second(DC15), 4 third(DC16))

Cantrips — Acid Splash, Detect Magic, Dancing lights, Ghost Sound, Mage Hand, Touch of Fatigue
1st — Burning Hands, Ray of Enfeeblement, Shield, True Strike
2nd — Acid Arrow, Blur
3rd — Lightning Bolt


Abilities Str 14 (+2), Dex 14 (+2), Con 12 (+1), Int 13 (+1), Wis 8 (-1), Cha 16 (+3)

SQ Hobgoblin Traits

Feats Alertness(Familiar), Dodge, Light Armor Proficiency, Improved Initiative, Martial Weapon Proficiency(Longsword), Weapon Focus(Longsword)

Skills Concentration +6, Hide +4, Intimidate +8, Knowledge(Arcana) +6, Move Silently +7, Spellcraft +6

Possessions Backpack, Scroll case, Belt pouch, Bedroll, 3 days Rations, 292gp, 4sp, Weasel Familiar


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