Goblin Rogue CR 1
NE Small Humanoid (Goblinoid)
Init +8, Senses Listen +4; Spot +4; darkvision 60 ft.
Languages Goblin
AC 17, touch 15, flat-footed 13
hp 6 (1 HD HD)
Fort +1, Ref +6, Will +0
Spd 30 ft.
Melee club +0 (1d4-1)
Ranged sling +5 (1d2-1)
Base Atk +0; Grp -5
Atk Options sneak attack +1d6
Combat Gear bag of caltrops
Abilities Str 8 (-1), Dex 18 (+4), Con 13 (+1), Int 10 (+0), Wis 11 (+0), Cha 8 (-1)
Feats Improved Initiative
Skills Bluff +3, Climb +3, Hide +8, Move Silently +12, Ride +12, Swim +3, Tumble +8
Possessions combat gear plus leather armor, club, sling, 5 stones