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Goblin Elite Thug

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The small green creature before you instantly strikes you as different from the rest of the goblinoid rabble you've yet to encounter. He wields a solid looking morningstar in one hand with a wooden shield strapped to the other and though his clothes look ragged a keen eye will spot the sturdy leather armor just beneath. He shoves one of his lesser kin out of the way as he storms about, yelling and making himself feel big by bullying those around him.

Elite Goblin Thug    CR 1/2

Male Goblin Warrior 1

NE Small Humanoid (Goblinoid)

Init +2, Senses Listen +3; Spot +3; Darkvision 60 ft.

Languages Common, Goblin


AC 16, touch 13, flat-footed 14 (+2 Dex, +2 armor, +2 shield)

hp 8 (1d8+3 HD)

Fort +5, Ref +2, Will +1


Spd 30 ft.

Melee Morningstar +3 (1d6+1/×3)

Ranged javelin +4 (1d4+1/×3)

Base Atk +1; Grp -3

Space 5 ft.; Reach 5 ft.


Abilities Str 13 (+1), Dex 15 (+2), Con 16 (+3), Int 10 (+0), Wis 12 (+1), Cha 6 (-2)

Feats Alertness

Skills Hide +4, Intimidate +2, Move Silently +4, Ride +4

Possessions Small morningstar, small javelins (2), leather armor, small light wooden shield.


Author's note: This is a Goblin Warrior 1 with the elite array. I use them as bodyguards for low-level BBEGs. Using the improved array is supposed to improve CR by 1, but that seems out of order for a base CR of 1/3, so instead I've listed them as CR 1/2.

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