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Ghostpaw, Bone Shadow Ithaeur

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This is a Werewolf: The Forsaken character.

Concept: Spirit Talker
Experience Points: 0
Virtue: Charity     Vice: Lust

Auspice: Ithaeur
Tribe: Bone Shadow
Lodge: none

Power Intelligence: 1 Strength: 1 Presence: 1
Finesse Wits: 5 Dexterity: 4 Manipulation: 1
Resistance Resolve: 1 Stamina: 2 Composure: 4

Merits: Totem 1, Ambidexterity 3, Resources 1, Language (First Tongue) 1
Flaws: none

Gifts (Max Rank 3):

Crescent Moon Gifts (page 104): Two-World Eyes (1 dot; no cost, Dice: Wits+Occult+Wisdom)
Death Gifts (page 144): Death Sight (1 dot, no cost, no dice)

Rituals (Max Rank 1):

Rite of Dedication (1 dot, Dice: Harmony) -- used on Kevlar Vest
Shared Scent (1 dot, Dice: Harmony)

Skills

Mental: Occult 5 (Ghosts, Monsters), Investigation 1, Medicine 1, Crafts 4
Physical: Weaponry 4 (Knife), Brawl 2 (Gauru), Survival 1
Social: Persuasion 2, Empathy 1, Intimidation 1

Attack

Bite (Gauru/Urshul/Urhan): 2 Lethal (4 in Gauru)
Claw (Gauru/Urshul): 1 Lethal (2 in Gauru)
Knife: 1 Lethal

Equipment: Kevlar Vest, 2 Knives

Hisu
(Human)
Health: 7
Size: 5
Defense: 4
Initiative: 8
Speed: 10
Perception:
Armor: 1 melee / 2 ranged (lethal to bashing)

Dalu
(Near-Human)
Health: 9
Size: 6
Defense: 4
Initiative: 8
Speed: 11
Perception: +2
Armor: 1 melee / 2 ranged (lethal to bashing)

Strength: 2
Stamina: 3
Manipulation: 0

Gauru
(Wolf-Man)
Health: 11
Size: 7
Defense: 4
Initiative: 9
Speed: 14
Perception: +3
Armor: 1 melee / 1 ranged

Strength: 4
Stamina: 4
Dexterity: 5
(3 turns max)

Ursul
(Near-Wolf)
Health: 10
Size: 6
Defense: 4
Initiative: 10
Speed: 17
Perception: +3
Armor: 0

Strength: 3
Dexterity: 6
Stamina: 4
Manipulation: -2

Urhan
(Wolf)
Health: 7
Size: 4
Defense: 4
Initiative: 10
Speed: 15
Perception: +4
Armor: 0

Dexterity: 6
Stamina: 3

Advantages
Willpower: 5
Essence: 7
Primal Urge: 1
Harmony: 7

Renown
Purity: 0
Glory: 0
Honor: 0
Wisdom: 3 (primary)
Cunning: 0

[edit] Notes

Character Creation:

  1. Attributes: Primary - Mental, Secondary - Physical, Tertiary - Social
  2. Skills: Primary - Mental, Secondary - Physical, Tertiary - Social
  3. Skill Specialities: Need to choose 3, and then one more from my Auspice (Animal Ken, Medicine, Occult)
  4. Werewolf Template
    1. Auspice: Ithaeur (Reknown: Wisdom; Gift Lists: *Crescent Moon, Elemental, Shaping)
    2. Tribe: Bone Shadows (Reknown: Wisdom; Gift Lists: *Death, Insight, Warding)
    3. Renown: 2 in Wisdom from Auspice/Tribe, +1 more in Wisdom from my choice
    4. Gifts: Two-World Eyes (from Tribe), Death Sight (from Auspice), plus one dot in Rituals
    5. Rituals: Rite of Dedication
  5. Merits (7): Pack Totem 1, Ambidexterity 3, Resources 1, Language (First Tongue) 1, and an extra Ritual
  6. Advantages
    1. Willpower: 5 (Resolve+Composure)
    2. Harmony: 7
    3. Virtue: Charity; Vice: Lust

Miscellaneous notes:

  • To learn a 3-dot Gift from a Spirit, you need a total Reknown of 8 or more (see page 272). Need more Reknown for higher-level Gifts.
  • Fighting Styles can only be used in Human and Near-Human forms.
  • You cannot buy Fetishes after character creation with xp.
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