Gelgar Stumpfoot _____ CR 6
Male bugbear fighter 4
CE Medium Humanoid (Goblinoid)
Init +6; Senses darkvision 60 ft, scent; Listen +4, Spot +4
Languages Common, Goblin

AC 23, touch 12, flat-footed 21
hp 67 (7 HD)
Fort +9, Ref +6, Will +4

Spd 20 ft. (4 squares)
Melee +1 acid surge heavy pick +13/+8 (1d6+8/x4)
Ranged javelin +8 (1d6+5)
Base Atk +6; Grp +11
Atk Options Cleave, Power Attack, acid surge 4/day (+2d6 acid dmg)
Combat Gear potion of cure light wounds (2)

Abilities Str 21, Dex 14, Con 18, Int 10, Wis 14, Cha 6
SQ bugbear traits
Feats Cleave, Improved Initiative, Improved Toughness, Power Attack, Weapon Focus (heavy pick), Weapon Specialization (heavy pick)
Skills Climb +2, Hide +3, Listen +4, Move Silently +5, Spot +4
Possessions combat gear, +1 caustic surge heavy pick, javelin (3), +1 chainmail, masterwork heavy wooden shield

If you do not have the DMG2, remove the Caustic Surge ability from Gelgar's weapon and give him magic items =2000GP

Conflict Battle points are 233

DM Notes: Gelgar's gear assumes he is the Leader of a tribe/ large warparty, thus his gear would be a good chunk of the treasure for the whole group.