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Bob

Human Fighter 30 NG Medium Humanoid (Human) Init: +2 Senses: Spot +4, Listen +4, Darkvision 60’ Languages: Common AC: 20, 12 touch, 18 flatfooted hp: 450 (30 HD) Fort: +17 Ref: +13 Will: +13 Speed: 30’ Melee +47 +11 Greatsword (2d6+19), +45 +11 Dagger(1d4+17) Ranged +43 +11 Dagger (1d4+17) Base Atk +28/+23/+18/+13 Grp +32 Special Actions Cleave, Power Attack Combat Gear +11 Greatsword, +11 Dagger Abilities Str 18 Dex 15 Con 18 Int 8 Wis 8 Cha 8 Feats Weapon Focus: Greatsword, Power Attack, Weapon Specialization: Greatsword, Cleave, Greater Weapon Focus: Greatsword, Dodge, Blind-Fight, Greater Weapon Specialization: Greatsword, Weapon Focus: Dagger, Weapon Specialization: Dagger, Greater Weapon Focus: Dagger, Iron Will, Lightning Reflexes, Endurance, Diehard, Alertness, Skill Focus: Spot, Skill Focus: Listen, Epic Toughness x5, Epic Weapon Focus: Greatsword, Epic Prowess x3 Skills Climb (Str) +37, Swim (Str) +33 Possessions Combat Gear plus Bracers of Armor +8, Goggles of Night, & Well of Many Worlds plus thirteen 1,000 GP gems. Roleplaying Hooks +11 Greatsword (2,420,350 GP) +11 Dagger (2,420,350 GP) +8 Bracers of Armor (64,000 GP) Well of Many Worlds (82,000 GP) Goggles of Night (12,000 GP) 13 1,000 GP gems

Background Bob is good. He kills bad things and takes their stuff, and does what people tell him to do, and eats his vegetables.

Appearance Bob looks like Bob Newhart, with a lot more muscles and in a loincloth carrying a greatsword. He shows great bravery by his deft placement of his dagger in his loincloth. He jingles when he walks, from carrying expensive gems in a sack underneath his loincloth.

Personality Not important.

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