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Dante

Concept: Gun/Sword wielding hero PL 10; PP 150; Unspent 1 ; HP 5

Abilities: [32 pp] Str 16, Dex 16, Con 18, Int 14, Wis 14, Cha 14

Saves: Dmg +11 (4 + 7 Amazing Save) (+0 Prt), Fort +11 (4 + 7 Amazing Save), Ref +8 (3 + 5 Amazing Save), Will +8 (2 + 6 Amazing Save)

Combat: [25 pp] Attack: Melee +8, Ranged +8, Mental +7 Defense: 19/15 (5 + 3 Dex + 1 Dodge), Mental 17 Init +7 (3 + 4 Improved Initiative); Run 30/60/120; Size Medium

Skills: [22 pp] Bonus: Str +3, Dex +3, Con +4, Int +2, Wis +2, Cha +2 Acrobatics +8 (5), Jump +6 (3), Listen +5 (3), Search +7 (5), Spot +5 (3), Survival +5 (3)

Feats: [25 pp] All-Out Attack, Ambidexterity, Dodge, Identity Change (Demon-Form, Flaw - Heroic Effort), Improved Initiative, Move-by Attack, Point Blank Shot, Power Attack, Rapid Shot, Rapid Strike, Rapid Takedown, Takedown Attack, Two-Weapon Fighting

Powers: [25 pp] Amazing Save (Damage, Fortitude) +7 [Extras: Reflex +5, Will +6, Will +6; Cost 4 pp; Total 25 pp]

Devices: [20 pp] Ebony +6 [Effect: Weapon (Ranged); Extras: Ivory (Extra Weapon); Cost 2 pp; Total 12 pp]

Sword +8 [Effect: Weapon (Melee); Cost 1 pp; Total 8 pp]


Demon Dante

PL 10; PP 150 ; HP 5

Abilities: [32 pp] Str 18, Dex 18, Con 16, Int 14, Wis 16, Cha 10

Saves: Dmg +3 (+0 Prt), Fort +3, Ref +10 (4 + 6 Amazing Save), Will +9 (3 + 6 Amazing Save)

Combat: [40 pp] Attack: Melee +12, Ranged +12, Mental +11 Defense: 22/18, Mental 21 Init +4; Run 30/60/120, Fly 50/100/200; Size Medium

Skills: [10 pp] Bonus: Str +4, Dex +4, Con +3, Int +2, Wis +3, Cha +0 Listen +7 (4), Sense Motive +4 (1), Spot +8 (5)

Feats: [22 pp] All-Out Attack, Identity Change (Dante), Immunity (Suffocation, Pressure, Disease, Critical Hits), Point Blank Shot, Power Attack, Psychic Awareness, See Invisible, True Sight

Powers: [56 pp] Protection +10 [Extras: Amazing Save (Reflex, Will) +6, Flight, Ghost Touch +9, Natural Weapon +9, Natural Weapon +9; Stunts: Energy Blast +9; Cost 6 pp; Total 56 pp]

Weakness: [10 pp] Transformation (Major, When Demon Dante fails a damage save by more than 5 (getting a Stun result), he must immediately make a will save DC 15 or immediately return to normal form. This DC increases by 1 each time Dante fails a save by this much, or for each round that Dante remains in a Stunned or worse condition.)

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