GoombaThis character was designed as part of a group of NPCs; you're welcome to use them separately, though parts of the description or combat strategies listed below may assume that this character is used together with their allies. You can find more information about them and their allies as a group on this page.

The taciturn bodyguard of the Senator representing the alliance of cartels. Takes pleasure in brutally questioning any would-be assassins who manage to survive their encounter with him.

Brock: Male Adult Houk Soldier 6/Bodyguard 1; Init +5; Def 21 (+6 class, +1 dexterity, +2 natural armor, +2 dodge); Spd 10 m; VP/WP 68/16; Atk +10/+5 melee (Stun DC 15, stun baton), or +10/+5 melee (2d6+4, 20, virboblade), or +10/+5 melee (1d4+4, 20, unarmed), or +7/+2 ranged (3d6, 20, blaster pitsol), or +7/+2 ranged (3d4, 20, hold-out blaster); Harm's way, natural armor, physical intimidation; SV Fort +9, Ref +5, Will +1; SZ M; FP 2; DSP 5; Rep +2; Str 18, Dex 12, Con 16, Int 10, Wis 8, Cha 6. Challenge Code D.

  • Equipment: Blaster pistol, comlink, hold-out blaster, stun baton, vibroblade.
  • Skills: Intimidate +14, Knowledge (streetwise) +6, Knowledge (underworld) +6, Pilot +8, Read/Write Basic, Search +4, Speak Basic, Speak Dosh, Speak Iktotchese, Speak Ryl, Spot +4.
  • Feats: Armor Proficiency (light), Combat Reflexes, Defensive Martial Arts, Heroic Surge, Improved Initiative, Martial Arts, Point Blank Shot, Precise Shot, Weapon Group Proficiencies (simple weapons, primitive weapons, blaster pistols, blaster rifles, heavy weapons, vibro weapons).


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